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Comment History  (0 - 30 of 37)
Tommyxxx28
Tommyxxx28 - - 37 comments @ Potop Total War 1.7

Is there an English translation or is it only in Polish?

Good karma+4 votes
Tommyxxx28
Tommyxxx28 - - 37 comments @ 526 AD Part of the Medieval Trilogy

Is there any progress on the English localization?

Good karma+1 vote
Tommyxxx28
Tommyxxx28 - - 37 comments @ M2TW - Medieval Trilogy Base

Is there any progress on the English localization?

Good karma+1 vote
Tommyxxx28
Tommyxxx28 - - 37 comments @ 1080 AD Part of the Medieval Trilogy

Is there any progress on the English localization?

Good karma+1 vote
Tommyxxx28
Tommyxxx28 - - 37 comments @ 1300 AD Part of the Medieval Trilogy

Is there any progress on the English localization?

Good karma+1 vote
Tommyxxx28
Tommyxxx28 - - 37 comments @ Rise of Quetzal TW

The problem is that we know virtually nothing about that period in America.

Good karma+1 vote
Tommyxxx28
Tommyxxx28 - - 37 comments @ Tsardoms Total War - Kingdom of Bohemia

I'm looking forward :) Thanks from the Czech Republic :)

Good karma+4 votes
Tommyxxx28
Tommyxxx28 - - 37 comments @ Medieval Trilogy / Enhanced version of the Big Map mod

It looks nice, but without English, this mod is unplayable for me.

Good karma+1 vote
Tommyxxx28
Tommyxxx28 - - 37 comments @ Medieval Trilogy / Enhanced version of the Big Map mod

I tried and still have the same problem ..

Good karma+1 vote
Tommyxxx28
Tommyxxx28 - - 37 comments @ Medieval Trilogy / Enhanced version of the Big Map mod

Deleting kingdoms.exe did not help.

Good karma+2 votes
Tommyxxx28
Tommyxxx28 - - 37 comments @ Medieval Trilogy / Enhanced version of the Big Map mod

I have both. So what should I do?

Good karma+2 votes
Tommyxxx28
Tommyxxx28 - - 37 comments @ Medieval Trilogy / Enhanced version of the Big Map mod

The entire contents of the error message.

Good karma+1 vote
Tommyxxx28
Tommyxxx28 - - 37 comments @ Medieval Trilogy / Enhanced version of the Big Map mod

20:12:19.004 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10801, column 25 :
we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Routing)
20:12:19.004 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10813, column 28 :
we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Routing2)
20:12:19.004 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10814, column 25 :
we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Routing2)
20:12:19.005 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10855, column 25 :
we should only have trait(BattleDread) additional affects for triggers(battle3Dread_Let_Them_Go)
20:12:19.010 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 16753, column 27 :
we should only have trait(GoodDenouncer) additional affects for triggers(hereticinit1_denouncerclear)
20:12:19.010 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 16761, column 26 :
we should only have trait(BadDenouncer) additional affects for triggers(hereticinit1_denouncerclear_bad)
20:12:19.010 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 16769, column 25 :
we should only have trait(StrongFaith) additional affects for triggers(hereticinit1_faithclear)
20:12:19.010 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 16777, column 22 :
we should only have trait(Purifier) additional affects for triggers(hereticinit1_purifierclear)
20:12:19.011 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 17702, column 29 :
we should only have trait(CrusaderHistory) additional affects for triggers(crusades_6)
20:12:19.011 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 17703, column 30 :
we should only have trait(StrategyChivalry) additional affects for triggers(crusades_6)
20:12:19.011 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 17712, column 29 :
we should only have trait(CrusaderHistory) additional affects for triggers(crusades_7)
20:12:19.011 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 17755, column 26 :
we should only have trait(JihadHistory) additional affects for triggers(jihads_7)
20:12:19.012 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 17756, column 30 :
we should only have trait(StrategyChivalry) additional affects for triggers(jihads_7)
20:12:19.012 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 17765, column 26 :
we should only have trait(JihadHistory) additional affects for triggers(jihads_8)
20:12:19.014 [data.missing] [warning] Failed to find ancillary image data/ui/ancillaries/scribe_ancillary.tga
20:12:19.014 [data.missing] [warning] Failed to find ancillary image data/ui/ancillaries/security_religious.tga
20:12:19.014 [data.missing] [warning] Failed to find ancillary image data/ui/ancillaries/security_religious.tga
20:12:19.173 [system.rpt] [error]

Good karma+1 vote
Tommyxxx28
Tommyxxx28 - - 37 comments @ Medieval Trilogy / Enhanced version of the Big Map mod

20:12:18.982 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
20:12:18.982 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
20:12:18.983 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
20:12:18.983 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
20:12:18.984 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
20:12:18.984 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
20:12:18.985 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
20:12:18.986 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
20:12:18.986 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
20:12:18.987 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
20:12:18.994 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
20:12:18.995 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
20:12:18.995 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
20:12:18.996 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
20:12:18.996 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
20:12:18.997 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
20:12:19.004 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10671, column 23 :
we should only have trait(Berserker) additional affects for triggers(Battle_Losing_Berserker)
20:12:19.004 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10789, column 28 :
we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Not_fighting)
20:12:19.004 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10790, column 25 :
we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Not_fighting)
20:12:19.004 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10800, column 28 :
we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Routing)

Good karma+1 vote
Tommyxxx28
Tommyxxx28 - - 37 comments @ Medieval Trilogy / Enhanced version of the Big Map mod

20:12:18.960 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/civilians/000.tga, using the default culture path if it exists
20:12:18.960 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/civilians/000.tga, using the default culture path if it exists
20:12:18.962 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
20:12:18.962 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
20:12:18.963 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
20:12:18.964 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
20:12:18.965 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
20:12:18.965 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
20:12:18.966 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
20:12:18.966 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
20:12:18.967 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
20:12:18.968 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
20:12:18.968 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
20:12:18.969 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
20:12:18.969 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
20:12:18.970 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
20:12:18.977 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/civilians/000.tga, using the default culture path if it exists
20:12:18.977 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/civilians/000.tga, using the default culture path if it exists
20:12:18.979 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
20:12:18.979 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
20:12:18.980 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
20:12:18.981 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists

Good karma+1 vote
Tommyxxx28
Tommyxxx28 - - 37 comments @ Medieval Trilogy / Enhanced version of the Big Map mod

Building DB error - culture db max settlement level differs from building db max settlement level for faction scotland (bdg city vs clt huge_city)
20:12:18.923 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 5563, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction byzantium (bdg city vs clt huge_city)
20:12:18.923 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 5563, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction russia (bdg city vs clt huge_city)
20:12:18.923 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 5563, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction moors (bdg city vs clt huge_city)
20:12:18.924 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 5563, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction turks (bdg city vs clt huge_city)
20:12:18.924 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 5563, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction egypt (bdg city vs clt huge_city)
20:12:18.924 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 5563, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction denmark (bdg city vs clt huge_city)
20:12:18.924 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 5563, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction portugal (bdg city vs clt huge_city)
20:12:18.924 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 5563, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction poland (bdg city vs clt huge_city)
20:12:18.924 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 5563, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction hungary (bdg city vs clt huge_city)
20:12:18.924 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 5563, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction papal_states (bdg city vs clt huge_city)
20:12:18.924 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 5563, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction aztecs (bdg city vs clt huge_city)
20:12:18.924 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 5563, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction mongols (bdg city vs clt huge_city)
20:12:18.924 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 5563, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction timurids (bdg city vs clt huge_city)
20:12:18.924 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 5563, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction normans (bdg city vs clt huge_city)
20:12:18.924 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 5563, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction saxons (bdg city vs clt huge_city)

Good karma+1 vote
Tommyxxx28
Tommyxxx28 - - 37 comments @ Medieval Trilogy / Enhanced version of the Big Map mod

20:12:18.854 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 2740, column 106
unit(cog) does not match up to the ownership for faction(england)
20:12:18.855 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 2740, column 106
unit(cog) does not match up to the ownership for faction(hre)
20:12:18.855 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 2742, column 107
unit(holk) does not match up to the ownership for faction(england)
20:12:18.855 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 2742, column 107
unit(holk) does not match up to the ownership for faction(hre)
20:12:18.855 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 2750, column 91
unit(cog) does not match up to the ownership for faction(hungary)
20:12:18.855 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 2762, column 91
unit(cog) does not match up to the ownership for faction(portugal)
20:12:18.855 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 2763, column 114
unit(war galley) does not match up to the ownership for faction(portugal)
20:12:18.923 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 5563, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction england (bdg city vs clt huge_city)
20:12:18.923 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 5563, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction france (bdg city vs clt huge_city)
20:12:18.923 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 5563, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction hre (bdg city vs clt huge_city)
20:12:18.923 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 5563, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction spain (bdg city vs clt huge_city)
20:12:18.923 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 5563, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction venice (bdg city vs clt huge_city)
20:12:18.923 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 5563, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction sicily (bdg city vs clt huge_city)
20:12:18.923 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 5563, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction milan (bdg city vs clt huge_city)
20:12:18.923 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 5563, column 2

Good karma+1 vote
Tommyxxx28
Tommyxxx28 - - 37 comments @ Medieval Trilogy / Enhanced version of the Big Map mod

20:12:18.826 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 915, column 147
unit(NE Late Bodyguard) does not match up to the ownership for faction(denmark)
20:12:18.826 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 915, column 147
unit(NE Late Bodyguard) does not match up to the ownership for faction(poland)
20:12:18.827 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 915, column 147
unit(NE Late Bodyguard) does not match up to the ownership for faction(hungary)
20:12:18.827 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 916, column 143
unit(SE Late Bodyguard) does not match up to the ownership for faction(spain)
20:12:18.827 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 916, column 143
unit(SE Late Bodyguard) does not match up to the ownership for faction(venice)
20:12:18.827 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 916, column 143
unit(SE Late Bodyguard) does not match up to the ownership for faction(sicily)
20:12:18.827 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 916, column 143
unit(SE Late Bodyguard) does not match up to the ownership for faction(milan)
20:12:18.827 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 916, column 143
unit(SE Late Bodyguard) does not match up to the ownership for faction(portugal)
20:12:18.827 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 916, column 143
unit(SE Late Bodyguard) does not match up to the ownership for faction(papal_states)
20:12:18.851 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 2540, column 114
unit(war galley) does not match up to the ownership for faction(portugal)
20:12:18.851 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 2575, column 114
unit(war galley) does not match up to the ownership for faction(portugal)
20:12:18.852 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 2595, column 106
unit(cog) does not match up to the ownership for faction(england)
20:12:18.852 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 2595, column 106
unit(cog) does not match up to the ownership for faction(hre)
20:12:18.852 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 2597, column 107
unit(holk) does not match up to the ownership for faction(england)
20:12:18.852 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 2597, column 107
unit(holk) does not match up to the ownership for faction(hre)
20:12:18.852 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 2603, column 91
unit(cog) does not match up to the ownership for faction(hungary)
20:12:18.852 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 2614, column 91
unit(cog) does not match up to the ownership for faction(portugal)
20:12:18.852 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 2615, column 114
unit(war galley) does not match up to the ownership for faction(portugal)
20:12:18.853 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 2674, column 107
unit(holk) does not match up to the ownership for faction(england)
20:12:18.853 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 2674, column 107
unit(holk) does not match up to the ownership for faction(hre)
20:12:18.853 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 2685, column 114
unit(war galley) does not match up to the ownership for faction(portugal)
20:12:18.854 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 2704, column 107
unit(holk) does not match up to the ownership for faction(england)
20:12:18.854 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 2704, column 107
unit(holk) does not match up to the ownership for faction(hre)
20:12:18.854 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 2720, column 114
unit(war galley) does not match up to the ownership for faction(portugal)

Good karma+1 vote
Tommyxxx28
Tommyxxx28 - - 37 comments @ Medieval Trilogy / Enhanced version of the Big Map mod

20:12:16.141 [system.rpt] [always] CPU: SSE2
20:12:16.141 [system.rpt] [always] ==== system log start, build date: Sep 5 2014 version development ===
20:12:16.143 [system.io] [always] mounted pack packs/data_0.pack
20:12:16.143 [system.io] [always] mounted pack packs/data_1.pack
20:12:16.144 [system.io] [always] mounted pack packs/data_2.pack
20:12:16.144 [system.io] [always] mounted pack packs/data_3.pack
20:12:16.144 [system.io] [always] mounted pack packs/data_4.pack
20:12:16.144 [system.io] [always] mounted pack packs/localized.pack
20:12:16.145 [system.io] [warning] open: data/text/shared.txt is missing
20:12:16.146 [system.io] [warning] open: data/text/tooltips.txt is missing
20:12:16.146 [system.io] [warning] open: data/text/battle.txt is missing
20:12:16.147 [system.io] [warning] open: data/text/strat.txt is missing
20:12:16.148 [system.io] [warning] open: data/text/battle_ed.txt is missing
20:12:18.490 [data.missing] [warning] missing/invalid cursor for ANISELECT
20:12:18.492 [data.missing] [warning] missing/invalid cursor for MODIFIER_SABOTAGE
20:12:18.495 [data.missing] [warning] missing/invalid cursor for MODIFIER_TRADE
20:12:18.507 [data.missing] [warning] missing/invalid cursor for DRAGGABLE
20:12:18.507 [data.missing] [warning] missing/invalid cursor for DRAGGING
20:12:18.509 [data.missing] [warning] missing/invalid cursor for MODIFIER_MULTIPLE_SELECT
20:12:18.509 [data.missing] [warning] missing/invalid cursor for MODIFIER_ATTACK
20:12:18.509 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_CHARACTER
20:12:18.509 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_RESOURCE
20:12:18.509 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_FORT
20:12:18.509 [data.missing] [warning] missing/invalid cursor for MODIFIER_MOVE_OBJECT
20:12:18.509 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_WATCHTOWER
20:12:18.509 [data.missing] [warning] missing/invalid cursor for MODIFIER_DEPLOYMENT_AREA
20:12:18.509 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_TILE
20:12:18.510 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_SPECIAL_PIECE
20:12:18.510 [data.missing] [warning] missing/invalid cursor for MODIFIER_PAINT
20:12:18.510 [data.missing] [warning] missing/invalid cursor for MODIFIER_ADJUST_HEIGHTS
20:12:18.510 [data.missing] [warning] missing/invalid cursor for MODIFIER_ADD_UNIT
20:12:18.510 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_SETTLEMENT
20:12:18.713 [data.xml.tag] [error] File:[mods/526AD/data/descr_settlement_mechanics.xml]Error reading Attributes.(189:66)
20:12:18.826 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 914, column 97
unit(EE Late Bodyguard) does not match up to the ownership for faction(russia)
20:12:18.826 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 915, column 147
unit(NE Late Bodyguard) does not match up to the ownership for faction(england)
20:12:18.826 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 915, column 147
unit(NE Late Bodyguard) does not match up to the ownership for faction(france)
20:12:18.826 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 915, column 147
unit(NE Late Bodyguard) does not match up to the ownership for faction(hre)
20:12:18.826 [script.err] [error] Script Error in mods/526AD/data/export_descr_buildings.txt, at line 915, column 147
unit(NE Late Bodyguard) does not match up to the ownership for faction(scotland)

Good karma+1 vote
Tommyxxx28
Tommyxxx28 - - 37 comments @ 526 AD Part of the Medieval Trilogy

Same, always crash on start up..

Good karma+1 vote
Tommyxxx28
Tommyxxx28 - - 37 comments @ Revolt Vietnam 1.0

Virus detected.

Good karma+3 votes
Tommyxxx28
Tommyxxx28 - - 37 comments @ more balanced botet

I tried it several times and the same result.

Good karma+1 vote
Tommyxxx28
Tommyxxx28 - - 37 comments @ more balanced botet

After copying the files, the game crashed.

Good karma+2 votes
Tommyxxx28
Tommyxxx28 - - 37 comments @ Undead Invasion: Steel and Blood (sub-mod on the TES: TW)

Great :) Everything works as it should :) Thank you :)

Good karma+1 vote
Tommyxxx28
Tommyxxx28 - - 37 comments @ Undead Invasion: Steel and Blood (sub-mod on the TES: TW)

If you want, I can send screenshots.

Good karma+1 vote
Tommyxxx28
Tommyxxx28 - - 37 comments @ Faerûn/Forgotten Realms/Total War mod

When can we look forward to a full-fledged campaign? 🙂

Good karma+2 votes
Tommyxxx28
Tommyxxx28 - - 37 comments @ Undead Invasion: Steel and Blood (sub-mod on the TES: TW)

And why is it possible to build Oblivion gate only in cities? Castles are therefore basically useless and cannot be rebuilt into cities.

Good karma+1 vote
Tommyxxx28
Tommyxxx28 - - 37 comments @ Undead Invasion: Steel and Blood (sub-mod on the TES: TW)

I already have it and Dremora-Kynreeve has trained as a general unit. I tested it repeatedly yesterday and always the same result.

Good karma+1 vote