The description advises moving both some of the meshes and some of the textures to \Bethesda Softworks\Fallout 3\Data\Meshes\cire992\armor . Both fixed the issues I was having.
The description advises moving both some of the meshes and some of the textures to \Bethesda Softworks\Fallout 3\Data\Meshes\cire992\armor . Both fixed the issues I was having.
Never mind, after way too much screwing around, I finally reread this, and saw the suggestion to move textures to the cire992 folder as well as the meshes. Lol
I realize I'm 2 1/2 years late, but I'm still going to try: I have a texture issue. I managed to solve the mesh issue as suggested in the description, and met an entirely new problem: the UNSC Marine armor textures are inconsistent. In my first encounter with them so far, there are three Marines. The textures of each one of them flickers between the intended texture and several other textures; possibly variants, but many are odd abstract flickering textures that seem to result from some other error. I don't know if I need to remove files, add files, delete and reinstall the mod (at least this patch), reinstall the entire game then reinstall the mod, or what. Can anyone help?
tkdrocker329
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