I see. Regarding the animations, doesn't the alien grunt's walking seem tad too fidgeting and shaky, sickly even? Poor guy looks like he has to fill in while he should be on sick leave.
And the default stance its upper body has puts the shoulders at a diagonal angle, which doesn't have the intimidating look given by a broad-shouldered stature, as seen in HL1 and Black Mesa. Or is that just the camera angle + showcased animations showing agrunt in "alert" state, where arms are readied in a firing stance?
Tinbe
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