Heya! I'm a young game designer and UI designer from Berlin and mainly known for two Age of Empires 3 mods, The Ancient Age (TAA) and Napoleonic Era (NE). I've also been admin on the German age-community.net, organizing contests and all other the funny stuff. I particularly love historical RTS and action games, most prominently the Age of Empires and Total War series. Apart from that I'm an enthusiast of music, philosophy, arts, languages, food and lots of other interesting stuff that's crossing my way. My sarcasm might be deadly, but I'm an easy person, err .. mostly! ^^

Comment History  (0 - 30 of 212)
TilanusCommodor
TilanusCommodor Apr 27 2015, 1:22am replied:

Please install the required patches for TWC and TAD. This will fix your issue.

+1 vote   mod: Napoleonic Era
TilanusCommodor
TilanusCommodor Mar 15 2015, 9:51am replied:

Maybe he's talking about the gameplay rather than the setting of AoE2. ;)

And microsoftman404, I agree with you. It would be nice to have TAA on a level like NE, then again, too many mods aren't good for the AoE3 community as a whole and also TAA would require lots and lots of additional work that is not necessary for NE.

+1 vote   mod: The Ancient Age
TilanusCommodor
TilanusCommodor Feb 14 2015, 6:40pm replied:

You better own it.

+1 vote   mod: Napoleonic Era
TilanusCommodor
TilanusCommodor Feb 13 2015, 5:29am replied:

When it's done? We do this in our free time and don't get any pay for it.

+1 vote   mod: Napoleonic Era
TilanusCommodor
TilanusCommodor Feb 13 2015, 5:28am replied:

You are kidding, right? If there's something that has poor textures, then it's the original game.

+2 votes   mod: Napoleonic Era
TilanusCommodor
TilanusCommodor Feb 13 2015, 5:27am replied:

Hey, you might need to start the single AoE3 parts (AoE3, TWC, ..) first and enter their CD Key. It must've something to do with your original AoE3 as NE doesn't require a CD key at all.

+1 vote   mod: Napoleonic Era
TilanusCommodor
TilanusCommodor Feb 13 2015, 5:26am replied:

The current Persians in NE 2.1.7b are an unfinished bonus civ, that have nothing in common with the Persian major civ we're currently working on.

+1 vote   mod: Napoleonic Era
TilanusCommodor
TilanusCommodor Jan 21 2015, 3:39pm replied:

Sí. :)

+2 votes   media: Muslim Outlaws
TilanusCommodor
TilanusCommodor Jan 21 2015, 3:39pm replied:

We have that planned for our next mod version after NE2, we call it a "simplified/reduced HC". This plan may still contain a couple of "percentage cards" though.

+1 vote   mod: Napoleonic Era
TilanusCommodor
TilanusCommodor Jan 21 2015, 3:36pm replied:

Don't worry, the new Persians come in the next version. ;)

+1 vote   mod: Napoleonic Era
TilanusCommodor
TilanusCommodor Jan 16 2015, 10:47am replied:

No, ellos son los guardianes de los tesoros.

+2 votes   media: Muslim Outlaws
TilanusCommodor
TilanusCommodor Jan 16 2015, 10:37am replied:

What exactly do you want to change at your HCs? If it's just for the names and so on, I could tell you which file you need to edit (so you don't lose progress). Apart from that you can reset your cards in AoE3. Don't remember right now where the button is though.

As for checking if you got the newest version, simply try to install the newest. It will then either install or tell you that you got the newest version. ;)

+1 vote   mod: Napoleonic Era
TilanusCommodor
TilanusCommodor Jan 16 2015, 10:31am replied:

There is, check the HCs in singleplayer.

+1 vote   mod: Napoleonic Era
TilanusCommodor
TilanusCommodor Jan 14 2015, 1:34pm replied:

Yes, it's from next version. The Ottomans are still playable, we had to pre-create a Ottoman Homecity in singleplayer mode because the game does not allow more civs right now.

+2 votes   media: Muslim Outlaws
TilanusCommodor
TilanusCommodor Jan 13 2015, 7:05am replied:

They already are Church tech units for Polish. Tech is called "Sobieski's Janissaries". ;)

+1 vote   media: Cairo Janissaries
TilanusCommodor
TilanusCommodor Jan 11 2015, 4:29pm replied:

It's one of the few known bugs, will be fixed in next version. :)

+2 votes   mod: Napoleonic Era
TilanusCommodor
TilanusCommodor Jan 10 2015, 7:18pm replied:

Las nuevas unidades en las imágenes de arriba estarán disponibles en NE 2.2.

+1 vote   mod: Napoleonic Era
TilanusCommodor
TilanusCommodor Jan 6 2015, 11:33am replied:

Well, you'll figure out yourself if you really want to mess with these softies. ;P

+2 votes   media: Blandengues
TilanusCommodor
TilanusCommodor Jan 6 2015, 11:10am replied:

NE 2.1.7b es la version actual. Tienes que hacer clic en el icono "Napoleonic Era 2" y Age of Empires III no. ;) Nuevos mapas de NE se pueden reproducir en modo escaramuza. Tienes que hacer clic en el icono "mapas personalizados" debajo de la imagen. :)

+1 vote   mod: Napoleonic Era
TilanusCommodor
TilanusCommodor Jan 4 2015, 8:58am replied:

Aqui: Moddb.com
AoE3+TWC+TAD + parches = bien. :)

+1 vote   mod: Napoleonic Era
TilanusCommodor
TilanusCommodor Dec 27 2014, 3:41pm replied: +1 vote   download: NE 2.1.7b for PC
TilanusCommodor
TilanusCommodor Dec 23 2014, 2:27am replied:

Just download and run the installer, which will automatically detect AoE3 in your Steam directory. NE doesn't overwrite your original files, so you've got nothing to worry about. :)

+1 vote   download: NE 2.1.7b for PC
TilanusCommodor
TilanusCommodor Dec 23 2014, 2:25am replied:

Thanks for your nice comment! :) Finns are already added as Minor civ. As for Danes, keep your eyes open the next days.. ;)

+1 vote   download: NE 2.1.7b for PC
TilanusCommodor
TilanusCommodor Dec 22 2014, 10:00am replied:

The game can only have 14 AI players. So you can play as Ottomans (check your HCs), but the AI can not play them. We'll offer a workaround for this in the next version. :)

+4 votes   mod: Napoleonic Era
TilanusCommodor
TilanusCommodor Dec 15 2014, 11:53am replied:

The Inca and Persian civilization are currently only bonus civs and hence work-in-progress, so let's not bother with these for now. As for Polish farms and American ranch, they surely could look more appropriate, even though I think that in spite of the farms being originally used in the Aztec civ, the farm itself doesn't really look aztec and hence like something alien in the Polish civ.

+1 vote   mod: Napoleonic Era
TilanusCommodor
TilanusCommodor Dec 10 2014, 10:23pm replied:

We were not satisfied with its design yet, but don't worry. It comes in the next version. ;)

+1 vote   mod: Napoleonic Era
TilanusCommodor
TilanusCommodor Dec 10 2014, 10:21pm says:

Hard to tell, since I do not know what files this popcap mod uses to work. I do have my doubts though.

+1 vote   mod: Napoleonic Era
TilanusCommodor
TilanusCommodor Dec 10 2014, 10:17pm replied:

Napoleonic Era uses a file structure that is different to that of TAD (whose files other mods replace). However, they might be only partially compatible, because Napoleonic Era shares also a few files with TAD. For example, I could imagine that the civs are incomplete.

+1 vote   mod: Napoleonic Era
TilanusCommodor
TilanusCommodor Dec 6 2014, 10:56am replied:

I'm not sure which file structure the Improvement mod uses, I guess it overwrites original AoE3 files. If you don't have NE yet, but want to have both mods and AoE3, you need one further clean, unmodded directory of original AoE3 in which you can install NE. Of course, this only works, if you didn't install the ImproMod in your only AoE3 directory.

+1 vote   mod: Napoleonic Era
TilanusCommodor
TilanusCommodor Dec 4 2014, 7:32pm replied:

Thanks a lot, Hoop! :)

+1 vote   mod: Napoleonic Era
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