Okay, I kinda thought so.
I see. I guess the important part is being able to visit. Does the inability to modify NPC pathing and level switching prevent you from having randoms come in and make camps on occasion? (and in the case of Rostok, probably die 20 minutes later...)
No insult was intended. I didn't realize that Complete had so little original content. But at the same time, I think it takes a little more work than you are saying to put all those mods together and make sure they work. If it was that easy, it would have been done before.
I'm sorry to hear you are having so much trouble. I hope it works out because I believe this mod would breathe new life into Clear Sky for many players.
I do have one question, what do you intend to do with the Faction Wars mechanic? As is it is a huge disappointment. Complete does not address the issues I have with it, namely that there is no resolution to the Faction Wars. Its impossible to win for even a whole day as NPCs will respawn and capture posts within a few in-game hours. Something that increases the re-spawn time would help tremendously.
From the description in the features list, it sounds like you will be essentially disabling the Faction Wars by making AI factions less aggressive and sticking to their bases.
theStormWeaver
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