No blogs were found matching the criteria specified. We suggest you try the blog list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
I have noticed that you have used tibed to make the mod
(having opened the big)
you must do so to add the names:
go to "Strings" option
open "Object" Option (For unit name)
Add New String
The first opion is the (INI) name
call Tank or any name you like ,this one you cant see in game
[DisplayName = OBJECT:Tank]
The second option is the "In game" name call for try M1A12
Now need rename the unit iself Tank and see the unit called in game M1A12 and not Missing:M1A12
hello! ,For rename unit\Buldings or mod any text of game you need edit thsit file [Generals.str] can use Wordpad
Example
For General.Str
OBJECT:Tank ;
"My name is tank"
END
On Unit.INI
DisplayName = OBJECT:Tank
Unit in Game
My name is tank
Or
For General.Str
UNIT:car ;
"My Car"
END
Unit on Ini :
DisplayName = UNIT:Car
Unit On Game
"My car"
Dont mind the Caps
If You Using Tibed For mod is different
Hope that can help
I have noticed that you have used tibed to make the mod
(having opened the big)
you must do so to add the names:
go to "Strings" option
open "Object" Option (For unit name)
Add New String
The first opion is the (INI) name
call Tank or any name you like ,this one you cant see in game
[DisplayName = OBJECT:Tank]
The second option is the "In game" name call for try M1A12
Now need rename the unit iself Tank and see the unit called in game M1A12 and not Missing:M1A12