I'm a programmer and game designer from Canada.
Control schemes aren't often one-size-fits-all, so I've come up with a few different ways to handle it in Magnaut.
Getting a little more work done on Slashdash, the sword-wielding spaceship.
I've been working on this game on and off for over two years. Some of the older music is getting pretty old at this point. Time to update it a bit!
You know what this game was missing? Giant, sword-wielding ninja ships.