Technical Artist & Programmer for Unreal Engine 4. 6+ years experience with the engine and 10+ years experience as a developer. I now work full-time for the incubation studio 'Alacrity Falmouth', on an unannounced title. It should be noted that I am a massive Battlezone II and Gears of War enthusiast. I am occasionally taking on freelance work, but please do NOT flood my inbox with requests unless you are able to pay!

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Latest tweets from @_thejamsh

RT @ianhamilton_: Many stories of the life changing impact that games can have (in this instance, @GuildWars2) T.co #gam

19hours 41mins ago

Two more things to do until my first own networked game is 'playable'... still don't fully understand this multi-player nonsense!

Jan 30 2015, 9:09pm

MEATBALLS FOR DAYS T.co

Jan 30 2015, 4:53pm

@UnrealEngine ooooo Tasty!

Jan 30 2015, 3:52pm

@leereilly Dude your GitHub/Slayer T-Shirt from the UE4 stream is amazing haha

Jan 30 2015, 3:43pm

@iveytron No worries! Looking forward to it :)

Jan 30 2015, 3:20pm

@iveytron Dude those badges on the forum are sick! Is there one for the Beta Testers? I gotta get me one of those...

Jan 30 2015, 3:18pm

If you're ever feeling low, remember that DICE is making the next Star Wars Battlefront and it's going to be utterly incredible.

Jan 30 2015, 8:32am

@brianmontanaweb @GameDevRobot Didn't realise the guy who made it put the download link up, ace!

Jan 30 2015, 8:24am

Unreal Engine - Game Development: T.co

Jan 30 2015, 5:49am

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BZ2 Community Project 2 Team

BZ2 Community Project 2 Team

Developer & Publisher with 5 members, must apply to join

The BZ2 CP2 is the second community wide project for the Battlezone 2 Community. This means that in addition to a growing core team of modders, any member...

BZII Unofficial Expansion Pack Team

BZII Unofficial Expansion Pack Team

Developer & Publisher with 4 members, invitation only

The BZ2 Unofficial Expansion Pack is a collection of many smaller works by the Battlezone Community. These include maps, recycler variants, skins, sounds...

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