Hi, everyone who is still looking at this shity blog (trust me)
This time i am back with some useful information. I will show you some "Map Editors Tools". Stop what you are doing (if you are doing something) and take a look:
"Your free, easy to use and flexible tile map editor."
2.http://www.ogmoeditor.com
"Ogmo Editor is a generic level editor for indie game developers who use Windows. It also happens to be free and open source. The editor is built to be reconfigurable, so you can set it up to work well for your game project.
Ogmo saves your levels as XML files, which will play nice with most programming languages and engines. C# (XNA) and ActionScript3 (Flash), for example, both have superb built-in XML support."
3.http://tilestudio.sourceforge.net
"Tile Studio is a complete development utility for graphics of tile-based games. The application contains a bitmap editor for creating tiles and sprites and a map editor for designing level maps.
Tile Studio can be used together with ANY programming language, since the output is completely programmable! You can program Tile Studio to output your maps, animation sequences, bitmaps, palettes, etc. in any format and include the output directly into your source code!"
really cool blog as always!