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Comment History
The_Snee
The_Snee - - 2 comments @ Tremulous

Well, though i have yet to get involved deeply with this game, first impressions are very good. NS is now far to overengineered to have a fun factor, and Tremulous certainly has it where it counts. It just feels so right. Great job guys, i'll be playing this a lot in future.

Good karma+2 votes
The_Snee
The_Snee - - 2 comments @ Surviving Next-Gen Modding

Perhaps i'm understanding this incorrectly, but the argument regarding releases itself appears flawed. As i understand it, if i was to release 50 different updates of a game that is nothing but hl2dm in a square room, each time adding a new object, then i would get more players than a fully converted, balanced, well made, work of art with all kinds of crap like vehicles and robots with eye lasers and shiny things like that. This just seems plain silly to me. Now, i understand that the times in between releases is for updates and feedback, but why not take media releases and deliberation to find out what the community wants and then implementing it all in one go, so long as it does not affect the gameplay too much. That way, you allow for more concentrated gameplay testing, without the hassle of trying to compile hundreds of updates.

Good karma+1 vote