Hello, I am Matthew, do not go against me in an online CNC Zero Hour match, I will destroy you. Don't believe me? heh heh. but seriously I'm a pretty easy person to get along with and IO am good with INI coding. But keep in mind I have a life, which usually includes a girlfriend and I devote my time to her. I will answer any question you have. Your friend, The_H4mm3r

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Report RSS Quarterback tank rendered with Photoshop CS4 (view original)
Quarterback tank rendered with Photoshop CS4
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cronos35
cronos35 - - 3,391 comments

wow!! that looks nice!! try giving it 3d treads and see the difference.

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The_H4mm3r Author
The_H4mm3r - - 318 comments

Thanks man, I'll show you how I got that low of a poly count if you IM me tonight.

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cronos35
cronos35 - - 3,391 comments

i agree with your description matt, that's why we need to have great skinners for the mod.

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The_H4mm3r Author
The_H4mm3r - - 318 comments

Actually, Photoshop rounded the model like hell. the real model is jagged. I WILL RENDER IN 3DS AND EDIT IN PS NOW.

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cronos35
cronos35 - - 3,391 comments

can you show us a sample?

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The_H4mm3r Author
The_H4mm3r - - 318 comments

View last image.

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Description

A tank I made experimenting with MSSmooth, I think it looks rather nice.
Do you guys like it?
1,152 poly, though I don't know how, probably cuz of the back armor.
Also, Poly count doesnt mean much in ZH really, its the textures that kill it.