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Comment History
that_mr_mike
that_mr_mike - - 7 comments @ Portal 2 Moving Portal Fix

Totally agree. I suppose it's better put that I had wanted to try to replace the puzzle with what's established gameplay wise.

I actually don't mind what's in the base game, I had just gotten a few suggestions to make this mod and wanted to show everyone what my personal workaround would be. ✌️

Good karma+3 votes
that_mr_mike
that_mr_mike - - 7 comments @ Portal 2 Continuity Fix

Lol, I see it.

Good karma+2 votes
that_mr_mike
that_mr_mike - - 7 comments @ Portal 2 Continuity Fix

I appreciate your comments, but there's not much more to add to this mod. I recommend checking out Zepalesque42's 'Portal: Enrichment' mod. It's pretty much Portal 1 professionally remade in Portal 2, so it might be up your ally. There's currently a YouTube series covering it's progress if you're interested.

Good karma+2 votes
that_mr_mike
that_mr_mike - - 7 comments @ Portal 2 Continuity Fix

Fixed again, thanks for letting me know!

Good karma+1 vote
that_mr_mike
that_mr_mike - - 7 comments @ Portal 2 Continuity Fix

FIXED! Apologies on taking so long to get back, I'd imagine just like another issue, the chutes rotations were somehow altered in the decompiling process. Thanks for letting me know!

Good karma+1 vote
that_mr_mike
that_mr_mike - - 7 comments @ Portal 2 Continuity Fix

FIXED! I suppose the decompiling of the map messed with some of the parameters and entities?

Either way, thanks for bringing it to my attention! :)

Good karma+2 votes
that_mr_mike
that_mr_mike - - 7 comments @ Portal 2 Continuity Fix

Yes! I'm actually working on an update and that's apart of the fixes! :)

Good karma+2 votes