Telenon Towers is an indie game dev team, and is currently working on the AE series.

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Latest tweets from @telenontowers

Comparison of procedurally generated level image and the same level loaded into the rendering engine: T.co

Aug 31 2015

Progress made on a new block world system and procedural level generation: T.co

Aug 24 2015

Animated grass! T.co

Aug 14 2015

Taking another step back to add to my rendering engine - here is a refractive sphere: T.co

Jul 22 2015

Began working on the interface, enemies, items, and spells for AE Void: T.co

Feb 18 2015

Looking back at the blockier art style while playing with more dungeon designs and camera angles: T.co

Feb 12 2015

Ported normal mapping into the AE Void world tester, and improved the soft shadows: T.co

Jan 12 2015

Added more blocks, more detail, and decals to the newest AE Void world test: T.co

Dec 23 2014

Adding normal maps to block textures: T.co

Dec 21 2014