Telenon Towers is an indie game dev team, and is currently working on the AE series.
Latest tweets from @telenontowers
Added specular and normal mapping to my engine, used it to map terrain to a cube: T.co
Nov 12 2014, 2:31am
Preparing my engine internally to handle FBX files; man, are those things organized strangely...
Oct 28 2014, 3:05am
@AmyShropshire I can't control what associations you build for yourself, I just go along with them :p
Oct 27 2014, 3:45pm
Playing with soft shadows and procedural 3D dungeon generation; the dungeons look a little Escher-y right now: T.co
Sep 7 2014, 2:04pm
Finished with my investigation of visual styles for now, moving on to begin my second game: AE Void! T.co
Aug 27 2014, 3:25am
Shaded the terrain background, trying out a few decorations: T.co
Aug 22 2014, 4:03am
Nicer, terrain-based background: T.co
Aug 18 2014, 3:45am
@ThreeLivesGames Thanks, hopefully I'll be able to get it looking even better with a multi-layered scrolling background!
Aug 13 2014, 11:36am
Playing with backgrounds, trying for a floating islands look: T.co
Aug 13 2014, 3:04am
Tested 2d concept art in voxel engine, 3d shot in the corner: T.co
Aug 8 2014, 2:23am