I seek out mods and games(Indies) that catch my interest and try them if I can. Other than that, I have been in the process of creating starships and fighters in the sci fi genre. I can model, but UV mapping is a different story. I've been asking for help with that due to my schedule with college and job searches, if interested, please let me know. I do image editing and some video editing as well, using Paint.net and Sony Vegas 9.0C. I also have a understanding on C#; Java; HTML; Dynamic HTML; CSS; and JavaScript. I'm always friendly and willing to help out if needed, unless otherwise shown.

Report RSS Star Wars: Tides of War, Expanding the Galaxy

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Hello, Teh Critic here with some info on Freelancer: Star Wars: Tides of War mod, that is on it's way to be released this year of 2012. I had talked with Sizer, on the ToW Demo server about various aspects of the mod and how expancive it is. The mod is based on the Star Wars universe, but it also expands deeply into the EU(Expanded Universe), so expect to see some ships you never heard of. Unless your a Die-hard Star Wars fan like me, then you will have no problems. Enough of ships, let's get to the Systems of the mod, that will be in the full release. Now, Sizer did say that the Iconic systems will be in the full release, systems like Hoth, Correllia, Kuat, Yavin VI, etc. Most of the basic systems. I was told that later on, in updates, that new systems might be added here and there. Alot of this mainly focuses on the universe that George Lucas created, but not made a attempt to make Episodes 7-9, but who's complaining? In the demo, stations look like basic started bases, complex ones are later. With huge maps for each and every system, putting the game in a perspective that rivals Star Wars: X-wing Alliance Space Flight Combat Simulator. Ships are well thought, controls can be user friendly, and best of all, removal of Jumpgates and Trade Lanes. Your probly saying, "Whats the matter with Jump Gates and Trade Lanes? They're fine!", but truthfully, in custom mods, they sometimes get jammed cause a new ship in the mod won't get it and just sit there. This mod also will make those in pirating to actaully demand the cargo and work togather, unlike in Discovery mod, where all they do is demand money just cause. This is definatly a mod that any Die-hard Star Wars fans and the players wanting a better RP expirence than what they're dealing with, to download and take flight. Simple, easy, and really no hassels, especially on full release.

Teh Critic, signing off.

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