I’m a game designer with four years of production experience currently living in Binghamton NY. I graduated from Champlain College, where I earned a Bachelor’s degree in Game Design. While there I had a strong focus on level and systems design, though I also gained experience in narrative design. I studied abroad in Montreal for a full year, and afterward spent a few months working for Concordia University while developing CUBE. I believe it is very important to keep busy and try new things as much as possible. At various points I have taken up activities such as skiing, hiking, swing dancing, gardening, sailing and even skydiving. In my spare time I frequent websites such as TED and Khan Academy in order to gain new perspectives and learn new ideas. I also make a point to play as wide a variety of games as possible. In doing so, I hope to better understand different game loops and hooks in various genres, and in turn grow as a game designer.

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