Medical Student from England with a passion for mapping.

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Creating Curved (Corner) Cylinders

Creating Curved (Corner) Cylinders

Mapping/Technical Tutorial 1 comment

How to create bends, T-junctions and corners in pipes and other cylindrical architecture. This tutorial also covers creating hollow pipes with thick edges...

Horizon Blending

Horizon Blending

Mapping/Technical Tutorial 2 comments

This tutorial will instruct you on how to create a seamless blend between your 3D terrain and playable map and the horizon of your skybox, which I call...