Our intergalactic mission was to deliver a pizza to Earth. We decided to stick around.


In all seriousness: Our mission is to develop interactive experiences with an emphasis on fun, innovation and experimentation. Super Soul is a two man team, John Meister and Richie Hoagland. We started working together about a year and a half ago. Compromised has been are first and largest project we have worked on. We also participate in game jams and do experimental projects, our most successful being Open Source which was at IndieCade this year.

To learn more about us visit: www.supersoul.co

like us on facebook: facebook.com\supersoulstudio

follow us on twitter: @supersoulstudio

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Super Soul's mission is to develop interactive experiences with an emphasis on fun, innovation and experimentation. Super Soul was founded in late 2011...



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Latest tweets from @supersoulstudio

Awesome visit to @GGhostArcade !!! T.co

May 24 2017

RT @MommysBestGames: Making a level editor? Check my giant, 3,600 word dissection of the design of Mario Maker as an editor!… T.co

May 3 2017

RT @heraldleader: You see its logo on buses, in restaurants. What is Xooker? Kentucky.com T.co

Apr 3 2017

RT @KevKevOnFire: Quaternions are hard @supersoulstudio T.co

Apr 3 2017

We just backed @smugglecraft! Only one hour left to help: Kck.st See you in the beta @HappyBadgers! T.co

Mar 17 2017

RT @GameJamJoe: Thank you for speaking! @MommysBestGames @supersoulstudio What an incredible group of game designers we have in our area! @kystetech

Mar 13 2017

RT @MommysBestGames: Whoa Pig Eat Ball is getting juicy! #gdc T.co

Mar 1 2017

RT @Purrody: Super Furry Neon Cat Heads @alt.ctrl.GDC Purrody.com T.co

Mar 1 2017

.@IndieTrainJam is happening this week. Here are some tips for you first timers: Ow.ly #gamedevkyT.co

Feb 20 2017

RT @vectorconf: Hey folks! This year we're having a concert at #Vector17 and we're going to have @C418 there. So that's awesome:… T.co

Feb 18 2017