I'm an interactive designer by day and am working on a stealth/platformer game by night.
This Neon the Ninja demo is three years in the making and is the first public showing of the game since PAX East 2015, where over one thousand gamers were introduced to Neon’s vibrant, chaotic world of hiding in bright lights before slashing unsuspecting baddies to bits. In the time since that public showing, New 90’s Games has been hard at work, implementing player feedback, tightening the platforming, and making sure melee combat is - in a word - satisfying.
Players will be greeted with a Mega Man-esque boss select screen upon starting the demo, allowing them to choose whether to take on the warped, faith-manipulating “Patriarch” or the Egyptian occult-obsessed “Neo-Cleo.” Both of these challenging boss fights reward the player with unique items that can be used in subsequent playthroughs of either level. See how many seconds you can shave off your level completion time thanks to these pieces of the bosses’ powers!
After trying all of the items, finding all of the secrets, and defeating all of the bosses in the Neon the Ninja demo, players can look forward to the Steam Early Access release of the game later in 2017. This version of the game will add two more levels and bosses and will be updated over time with gameplay tweaks and additional levels/bosses.
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They are places where "Z axis" does not exist, only YX reign, the word is unknown 3D, games are simple but should be played, many of them will make us...
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