A long-time game developer with strong generalist skills in design, programming, art, music, and writing. Loves anime, cats, and bacon. Oh, and RPGs, too.

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Interview on RPGamer

Strayfox Blog

Hi!

During E3, I had the opportunity to meet with the people from RPGamer for a video interview and quick preview of my game Shadowdawn: Genesis in its current state. They posted it earlier this week and it came out fairly good, so thought I'd share it here!

The original article with the video is here: Rpgamer.com, please check it out!

My slow updates have generally been due to the slow process of animation to show anything new and exciting, but they're coming. I'm going to be drawing more variety in forest environment for the first level soon to to give it a bit more life and vibrance, so when the demo is released, the visual style will really come through. I haven't posted any actual news from the game project itself yet because I haven't officially "announced" it yet with press releases and all, but it's coming soon.

Thanks for reading, and see you next time!

Idle Thoughts

Idle Thoughts

Strayfox Blog
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Latest tweets from @shadowdawnrpg

this would be cute, in theory, but Ket is huge I don't think Arashi is quite ready to support that much weight on her head :3

Dec 8 2016

Of course, Ket might just be mad that I finally started blocking him from flying through tall objects

Dec 8 2016

Ket is making a statement by continuously perching on Arashi's head while I'm testing various map interactions, I think he wants his AI done

Dec 8 2016

If I were a more focused artist I'd run streams while I produce game content but I have like 500 iterations of terrible rough sketches haha

Dec 5 2016

Busy day of art for mapmaking and coding for new sprite animations, but man do I hate having to paint base grass tiles. Tall grass is easier

Dec 4 2016

RT @EricRPG: And if you were a fan of Valkyrie Profile, here's a review of it's successor! Patreon.com

Dec 2 2016

RT @KoeiTecmoUS: RT before 1:00 PM PST for a chance on winning Atelier Sophie, Nights of Azure, Arslan:TWOL or Attack on Titan. Winn… T.co

Dec 2 2016

nothing more satisfying than getting another animation done and actually liking it in-game, the transition to pixel art was the right choice

Nov 30 2016

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