A long-time game developer with strong generalist skills in design, programming, art, music, and writing. Loves anime, cats, and bacon. Oh, and RPGs, too.

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Hi!

During E3, I had the opportunity to meet with the people from RPGamer for a video interview and quick preview of my game Shadowdawn: Genesis in its current state. They posted it earlier this week and it came out fairly good, so thought I'd share it here!

The original article with the video is here: Rpgamer.com, please check it out!

My slow updates have generally been due to the slow process of animation to show anything new and exciting, but they're coming. I'm going to be drawing more variety in forest environment for the first level soon to to give it a bit more life and vibrance, so when the demo is released, the visual style will really come through. I haven't posted any actual news from the game project itself yet because I haven't officially "announced" it yet with press releases and all, but it's coming soon.

Thanks for reading, and see you next time!

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Late night amusements: I am somehow maintaining a balance of going to school, developing a game, and playing a game about going to school

Sep 18 2016

RT @Aksys_Mike02: But seriously, you should pre-order it. It's a lot of fun. #ExistArchive Amazon.com

Sep 16 2016

Catching myself smiling so many times while playing Trails of Cold Steel 2. Top-notch localization by @XSEEDGames of a very robust RPG.

Sep 15 2016

Latest tally: just over 100 minutes of SD:G's soundtrack completed (including 27 minutes of contributions by friends). Enjoying this OST!

Sep 11 2016

RT @aceattorneygame: Celebrating today's launch with some delicious ramen! T.co

Sep 9 2016

never thought I'd ever need to figure out how to program a music visualizer for a game but here we are

Sep 8 2016

Trails of Cold Steel II is everything I hoped for.

Sep 7 2016

That feeling when your Trails of Cold Steel II preorder is being shipped.

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