A long-time game developer with strong generalist skills in design, programming, art, music, and writing. Loves anime, cats, and bacon. Oh, and RPGs, too.
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During E3, I had the opportunity to meet with the people from RPGamer for a video interview and quick preview of my game Shadowdawn: Genesis in its current state. They posted it earlier this week and it came out fairly good, so thought I'd share it here!
The original article with the video is here: Rpgamer.com, please check it out!
My slow updates have generally been due to the slow process of animation to show anything new and exciting, but they're coming. I'm going to be drawing more variety in forest environment for the first level soon to to give it a bit more life and vibrance, so when the demo is released, the visual style will really come through. I haven't posted any actual news from the game project itself yet because I haven't officially "announced" it yet with press releases and all, but it's coming soon.
Thanks for reading, and see you next time!