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Comment History
starfleet
starfleet - - 6 comments @ Nexus: Battlestar Galactica

not exactly something I wanna be saying on a public forum zap me an email to the robert.graham18 --- bigpond.com address or if you get a chance add me to msn rgraham at star-fleet.org

Good karma+1 vote
starfleet
starfleet - - 6 comments @ Nexus: Battlestar Galactica

Your welcome, i've noticed some of the changes are things I'd discussed way way way back in the day while others are newer.. the best actual thing I really love about the changes is the weapon firing effects and the new explosions. But then when the original beta 3 was released heck even beta 1 and 2 they where the work of me with some modeling help from a few friends. Has any one solved the issues with the fighters yet? ie basically that they just act as drones and having the 'correct' numbers = instant crash? it's part of the reason why I stopped modding nexus and well completely stopped on the BSG mod that and loosing a lot of the data.

One of these days I might get back to it, I will admit it is the best engine i've found yet for realistic space combat except the 'small' issue that we can't 'mod' the engine itself though I 'may' have found a way around that recently.. really need to find my discs

Good karma+1 vote
starfleet
starfleet - - 6 comments @ Nexus: Battlestar Galactica

I've not had a chance to see / follow the work that has been done on this since I was originally asked permission to have the mod continued. So it was a little bit of a shock to be jumping around you tube and see some of the new videos and then of course jumping here and seeing the images. Guys you've done a GREAT job on this, far more then I ever expected to actually be done one of these days I'll find my copy of nexus again and see just how good of a job ;) But from the original creator looking at the video and the images all I can say is WOW.

Good karma+1 vote
starfleet
starfleet - - 6 comments @ Concept for Elemental Battlesuit

mech jaking isn't an easy thing to do .. but the elemental suits looks great..

Just read the info in both the game products and the fiction.. to use a mech you generally have to:
1. Supply it with an Authorisation Key
2. Use a Voice Pin
3. Be attuned to the Neurohelmate.

A mech can be jacked if you have the boards etc to jack it and over ride the Pin, Neurohelmate programming etc.. but a neurohelmate 'learns' it's users brain wave signiture.

Good karma+1 vote
starfleet
starfleet - - 6 comments @ Clan Wolf Infantry Concept

I have one small problem with 'infantry' the Clans don't use common Infantry until after the Jihad and even then they frown on it.. they use Elementals, which was the whole reason for the genetic program.. Great concept art thou.

Good karma+1 vote
starfleet
starfleet - - 6 comments @ CBT Vulture Design

Actually you need to go check your Battletech. The Vulture IS the Mad Dog.

The Vulture is it's CLAN name, Mad Dog is the name given to it by the Innersphere kinda like the Timber Wolf is the MAD CAT.

This is a straight standard 3050 Vulture, the MW4/Newer version is from the later TRO's from memory either 3060 or 3065.

The Vulture is primarly used by Jade Falcon, however Clan Wolf also fields a number of them.

Good karma+1 vote