Game developer for the last 35 years starting on the Vic20 and working through C64, Amiga, SNES, PSX and PC. Now working with Unity on our new game www.macspeedee.com

Report RSS Maya Exporter for MegaFiers

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Quick video to show the simple process of getting Blend Shapes from Maya into Unity with the MegaFiers system. It is as simple as exporting the selected object in Maya to the MegaFiers .mor file format which holds all the mapping and Blend Shapes, then in Unity import the fbx file as normal and then add the MegaFiers Modify Object and Morph components and click the Import Morph File button, that's it, very clean and simple.

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