Game developer for the last 31 years starting on the Vic20 and working through C64, Amiga, SNES, PSX and PC. Now working with Unity.
This video is a first look at a new system coming to MegaFlow soon, it allows you to have moving MegaFlow sources in a scene that follow the path of a moving object and allow that object to interact with particles as it moves through them. The first part of the video shows a scene with leaves and smoke and a car driving through them, as expected no interaction happens between the car and the particles. With the Moving source system turned on the car will now react nicely with the leaves and smoke, dragging the particles along in the MegaFlow vector field that is attached to the car. The Vector Field was generated using FumeFX in 3DS Max and imported into MegaFlow.
To find out more about MegaFlow and out other Unity Assets please visit our website at www.megafiers.com
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