Cheers Teq
SWAT 4 Map Pack can be downlosaded here its working progress
Moddb.com
Your Welcome enjoy bro here's a tutorial aswell on movers Lodev.org ... and elvators Web.archive.org
I ripped all the textures, static meshes, as well as the map its self and resized best I could from the SWAT 4 Map editor and converted them over to Raven shield Map edtor ,Had a ton of crashes and failures
As far as performance you should get a HIGH Frames per second on all the maps each area of the map has a portal which only load line of sight for each player 1-3 rooms at max
, none of the maps have large open spaces so its not too taxing
tested new version seems ok on dedi
Cheers Teq saved me alot of time man thanks
Is that the same for glasshousev4 teq? its advbers map ?
I had same problem with mallcrasher yellow/cutrting bsp brush used for windows and doors to wide this what help me pheonix
DIMENSION FOR DOOR WAYS
H 230
W 16
B 128 SINGLE door way
-------------------------------
standing
Height: 192 units
Width: 78 units
Eye Level: 130 units
Crouched
Height: 128 units
Eye Level: 105 units
Prone
Height: 64 units
Eye Level: 26 units
Falling Damage
Injury: 300 units
Death: 600 units
Architectural Dimensions
Hallway
Height: 320 units
Width: 256 units
Single Doorway
Height: 230 units
Width: 128 units
Individual Stairs
Height: 16 units
Depth: 32 units
Wall Thickness
Width: 16 units
prop is a Helicopter / aeroplane hybrid thingy which is where you spawn and rope down to roof
SpecOpsUK
joined
This member has provided no bio about themself...