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SpaceBitDev
SpaceBitDev Aug 23 2014, 2:24pm says:

houses are instanced from the open world. Caves and spaceships are also instanced the same as houses.

+1 vote     media: Inside home
SpaceBitDev
SpaceBitDev Apr 26 2014, 10:00am replied:

click the Server.exe. type the port for example 100 then type the name of your server which is any name for example: my cool server

then run the game click direct connection for ip address type 127.0.0.1 and the same port you typed for server: 100 you will now connect to the server.

if your friends want to connect to your server you need to give them your ip address and the port you used. let me know if this fixed the problem :)

+1 vote     game: Dragonball Tactics 2D
SpaceBitDev
SpaceBitDev Apr 19 2014, 11:51pm says:

new DBT 2D gameplay video Youtube.com

+1 vote     game: Dragonball Tactics 2D
SpaceBitDev
SpaceBitDev Apr 8 2014, 8:37pm replied:

Hello Narudan,

Yes it also has bots online.

+1 vote     game: Dragonball Tactics 2D
SpaceBitDev
SpaceBitDev Apr 2 2014, 10:23pm says:

DBT has been updated to version 1.1 (hotfix) which can be downloaded from www.belusia.com

+1 vote     game: Dragonball Tactics 2D
SpaceBitDev
SpaceBitDev Apr 2 2014, 8:17pm replied:

Hello Yes you can now download the client and server at www.belusia.com

I will be improving the tutorial on the website also. If you want to manage your server type -commands for a list of actions.

+1 vote     game: Dragonball Tactics 2D
SpaceBitDev
SpaceBitDev Apr 2 2014, 8:24am replied:

Hey Dan. Coming out very soon, I'm just completing the website. I estimate about 2 to 3 more hours.

+1 vote     game: Dragonball Tactics 2D
SpaceBitDev
SpaceBitDev Apr 1 2014, 3:25am says:

DBT 2D will have its own separate website with a forum for feedback and the community. The website will host information regarding tournaments, how to play and a bug list / list of fix's.

+1 vote     game: Dragonball Tactics 2D
SpaceBitDev
SpaceBitDev Mar 27 2014, 7:54am says:

DBT 2D will be released to the public on the 2nd April (only 6 more days)

+1 vote     game: Dragonball Tactics 2D
SpaceBitDev
SpaceBitDev Jan 25 2014, 5:47am says:

Allot of polish has also been added, Spacebit is about to be fully released which also includes a demo. Very exciting stuff and I'm working really hard to make sure the game runs very smoothly and is as much fun as possible :D

+2 votes     media: many changes being made
SpaceBitDev
SpaceBitDev Jan 18 2014, 1:03am says:

The little lightning effect from mining Lazers will also be removed, I want to add a constant beam and give it a really powerful feel.

On another note range weps (including mining lazers now) will have a sort of cast time before you can use them the reason this is being added is because of range weps like bows or spears or rocket launchers. This cast time will also be used for fishing rods when you cast your line you will have a cast time but it will work a little differently the longer you wait for the cast time the further the line will go.

+1 vote     media: Changes to Mining
SpaceBitDev
SpaceBitDev Dec 14 2013, 5:03am says:

you can also slightly see a lightning bolt in the middle of the picture as an example of something that should be glowing is now bright and glowing

+2 votes     media: New ambient lighting
SpaceBitDev
SpaceBitDev Dec 14 2013, 5:01am says:

also if you look closely at the sand you can see footprints this is a new improved graphical visual basically it is displayed as a depth rather then a black foot print, its harder to notice but its more realistic and polished then before

+2 votes     media: New ambient lighting
SpaceBitDev
SpaceBitDev Dec 13 2013, 6:17am says:

It has been a while since Spaceships have been in the beta of Spacebit but now as I am adding them back in the game new and improved I will explain a bit about how you will now create your Spaceships.

Yes you will have a selection of blocks to choose from to craft your own unique Spaceship, there will be a 6 by 6 Spaceport you can build which will handle the manufacture of your Spaceship including its performance etc. Spaceships can land or take off anywhere the first time you use your Spaceship you will enter it ontop of the Spaceport.

The first time you use the Spaceship you will need to initiate your take off into orbit you will fly up with some force reaching space as you fly up the planet you came from will decrease in size as you fly higher cloud structures will be seen clearer. Once you reach the top of space you can now freely travel to other planets if that's what your aiming for. Spaceships take a long time to manufacture and they require allot of materials during the creation of your Spaceship so try to always be safe when flying otherwise you might lose all your progress!

Spaceship grids will start out at 5 by 10 I plan on increasing the grid in the future.

+1 vote     game: SpaceBit
SpaceBitDev
SpaceBitDev Dec 10 2013, 5:14am says:

Next updates I will be focusing on player limbs, we want to try creating the limbs of the player and animate them with angles, positions this will be great for random melee swings and recoil for guns. I will also be adding muzzle flashes for guns with a nice push back effect and flash on fire.

Some things to look forward to next are:

Fishing rods (for fishing)
Animated item icons
holding the item you have selected even when running etc
new spaceship's to fly and the spaceship console menu for maintaining your spaceships performance.
and vehicles, space bikes all with their own console menu's for maintaining the vehicles.

+1 vote     game: SpaceBit
SpaceBitDev
SpaceBitDev Dec 8 2013, 9:44am says:

Let me know what you think with all these changes to Spacebit, We have a artist who will be working on replacing the Spacebit art including characters, monsters and all objects and possibly ground textures so within the next couple of days I will start showing examples of these new artworks.

+2 votes     media: Texture depth, more attention to detail
SpaceBitDev
SpaceBitDev Dec 5 2013, 10:38am says:

The fish are a little hard to see in the screenshot but in-game they are very easy to see in the water as they swim around and do what fish do.

+1 vote     media: Aquatic life in the water
SpaceBitDev
SpaceBitDev Nov 29 2013, 4:07am says:

Hello everyone!

www.belusia.com is live, the home for Spacebit is online and this will be the permanent home for Spacebit.

+2 votes     game: SpaceBit
SpaceBitDev
SpaceBitDev Nov 27 2013, 9:58pm says:

New video incoming and also a new update for Desura!

I have also setup a forum which will be going online today for Spacebit! The forum is made from scratch by myself and its going to be a permanent home for Spacebit.

Spacebit is nearly fully released, to celebrate this special time Spacebit is now 50% OFF! for only a limited time

+2 votes     game: SpaceBit
SpaceBitDev
SpaceBitDev Oct 24 2013, 11:11pm says:

Hello everyone,

A new update is coming soon, It will include the new liquid as shown in the videos. A change to the main menu to make it easier to create, load games. Automatic machine gun turrets and a planetary beacon which will try to contact human life.

There has also been big improvements to the code to reduce crashing.

+3 votes     game: SpaceBit
SpaceBitDev
SpaceBitDev Sep 13 2013, 10:09pm replied:

Hey PedroKof can you add me on Skype and we can figure out the problem in a real time environment I'll send you my details.

+2 votes     game: SpaceBit
SpaceBitDev
SpaceBitDev Sep 13 2013, 7:01am replied:

can you create a new character and try use all the possible maps.

+1 vote     game: SpaceBit
SpaceBitDev
SpaceBitDev Sep 12 2013, 8:32pm replied:

Go to Content/Files/settings.txt

Then you will see something like:
Window Mode
800 x 600
0
English
0.4142857 (change this one to 1)
0.4357143 (change this one to 1)
W
S
A
D
LeftShift
E
R
T

Then that will fix the problem, let us know if this worked :)

+2 votes     game: SpaceBit
SpaceBitDev
SpaceBitDev Sep 12 2013, 5:06am says:

Hello Everyone!

Version 0.9.1 is now released on Desura so go ahead and update Spacebit, I'm currently working on turrets which will require fuel to run and bullets to attack. I also want to add spacebikes which can be found around the map! Also expect allot of new polish with 3D sounds, new particle system and many more particles for different things to make everything nicer.

Let us know what you think and remember to check out the recent video showing off some of the new features.

+1 vote     game: SpaceBit
SpaceBitDev
SpaceBitDev Sep 10 2013, 7:02am replied:

Hello Del I sent you a Desura key to activate Spacebit.

+1 vote     game: SpaceBit
SpaceBitDev
SpaceBitDev Sep 9 2013, 10:08pm says:

Hello Everyone,

Spacebit is currently on a 25% sale with Desura, we look forward to hearing about your experiences playing and cant wait to bring more big content updates and improvements! Happy Spacebitting

+1 vote     game: SpaceBit
SpaceBitDev
SpaceBitDev Sep 9 2013, 12:33am says:

Animals never walk directly in lava unless you SCARE THEM! Jet pack now uses fuel so build a generator and convert items into a fuel source then refill your jet pack fellow Spacebitian!

+1 vote     media: Lava beats Water
SpaceBitDev
SpaceBitDev Sep 7 2013, 3:30am says:

Hello everyone!

Next update will include many new items including objects like a energy converter for converting items into a fuel, Animal traps and animals AI will be improved to make it even harder to hunt those pesky creatures.

Animals will avoid lava and some improvements to how liquid reacts with each other.

+1 vote     game: SpaceBit
SpaceBitDev
SpaceBitDev Sep 4 2013, 10:42pm says:

Hello Everyone,

Please go to Youtube.com for the new Spacebit Lets play with Jeno and Myself.

We tried uploading it to Desura but the file size was too big.

+1 vote     game: SpaceBit
SpaceBitDev
SpaceBitDev Sep 4 2013, 12:40pm says:

The video was too long as we can only upload it through link, check it out and let us know what you think. This version is currently awaiting authorization from Desura which shouldn't take long.

+1 vote     media: Jeno's Spacebit Adventures Episode 2 Teaser
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