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Comment History
SomeRE
SomeRE - - 14 comments @ Resident Evil 2 Overhaul Mod (SOURCENEXT)

Have you ever considered to add RE3 grab safe feature? In RE3 after taking a bite, for a short period of time you can push the zombies if they grab you again. I died sometimes because I got stun locked by zombies.

Good karma+1 vote
SomeRE
SomeRE - - 14 comments @ Loboto3

Hi, are you the developer of classic rebirth? I want to ask you if you think about doing these classic rebirths for games like dino crisis 1 and dino crisis 2 (that version is just terrible, you can't configure the keys to move, only the other keys, and you have low resolutions only).

Good karma+2 votes
SomeRE
SomeRE - - 14 comments @ Komizo

Hi, I have some ideas that could be interesting for origin of species mod. I saw that you found a way of combining the behavior of some enemies in one, like the naked zombie that when creeping on the ground walks like a licker. So the ideas are like:

Zombie with the head and arm of a licker:
- Add more of these enemies in the game.
- Replace that insanely fast running attack with the licker jump slash, but doing less damage since it is almost a licker, not one yet.

Zombie plant - Ivy skin, it is too easy to avoid it, so:
- Add these zombie running animations instead of the plant normal movement.
- Let the grab as it is, to be a plant like grab.
- Let it spitting like plants as it already is.
- Make that slap attack faster.
- Put more of these monsters in the game, in places like labs and sewers.

Moths:
- You could add more of these on sewers, mixing it with spiders in some rooms?

Cutscenes:
- Try to make it like when putting the eagle and wolf medal, the game freezes so you don't take free damage.

I know how hard it is to do such mods, so I hope you consider these ideas more like possibilities that is interesting in my perspective but maybe it is not interesting in yours. So I hope you will analyze and see if is good ideas to your mod or not. I consider that mod the best resident evil mod ever and ketu mod being the second one, so congratulations for your work and ketu work, it is really amazing.

Good karma+1 vote
SomeRE
SomeRE - - 14 comments @ Resident Evil 3 P.T

Ketu, this mod crashed several times when reaching the tram, if one of the 2 nemesis there shoot the rocket launcher, the game crashes sometimes.

Good karma+1 vote
SomeRE
SomeRE - - 14 comments @ Resident Evil 2 Overhaul Mod (SOURCENEXT)

Is there any way of resizing the window?

Good karma+1 vote
SomeRE
SomeRE - - 14 comments @ Resident Evil 2 Overhaul Mod (SOURCENEXT)

I found a complete version. thanks.

Good karma+1 vote
SomeRE
SomeRE - - 14 comments @ Resident Evil 2 Overhaul Mod (SOURCENEXT)

I tried to run it, but it shows a disc error screen.

Good karma+1 vote
SomeRE
SomeRE - - 14 comments @ Resident Evil 3 P.T

if possible, I think you should change the room's background in the B world, like making its image bluish or reddish, so people can recognize when they changed from A to B world.

Good karma+1 vote
SomeRE
SomeRE - - 14 comments @ RE3 Nightmares, hell

Where is the mine thrower?

Good karma+1 vote
SomeRE
SomeRE - - 14 comments @ Resident Evil 3 P.T

Where I can find the hospital room 402 key?

Good karma+1 vote
SomeRE
SomeRE - - 14 comments @ Resident Evil 3 2019

it's ok. I know how hard it must have been to make this one already.

Good karma+1 vote
SomeRE
SomeRE - - 14 comments @ Resident Evil 3 2019

That's kind of nice. I mean, i saw the more easy update, but I would change something in the hard one, it would be like add some extra knives in the item box, and fix the item box before RPD so people could get the knife to fight first RPD nemesis. Being hard is what makes this mod very interesting. I am giving these suggestions because the game still has an arrange mod that feels too hard to be beaten, maybe I am wrong. Another nice thing would like the possibility to combine two knives to reduce the space, like the sprays.

Sorry for double posting, I forgot to login.

Good karma+1 vote
SomeRE
SomeRE - - 14 comments @ Resident Evil 3 2019

Do you plan to do a similar mod like this one to resident evil 2 and 1?

Good karma+1 vote
SomeRE
SomeRE - - 14 comments @ Resident Evil 3 2019

I liked how difficult this mod is, but it doesn't change the fact that it has too little ammo, i think you should consider adding more ammo, it could be weaker ammo like 9mm standard and enhanced to keep the mod really hard. Also, RE3 SRT adds a feature to F9 button that quit to main menu instead of closing, that is a nice feature too.

Good karma+1 vote