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Comment History
SomeRandomGuy1
SomeRandomGuy1 - - 5 comments @ hongquancand

You should create a Russian T-14 tank model.
And/ or do something like a very Modern 2017 mod. Where every unit is as new as it can get. IDk. I love your work and use some of your stuff on the normal version of RoN. You can add Unit Graphics but for the Units themselves you have to replace. But they work nicely overall.

Good karma+1 vote
SomeRandomGuy1
SomeRandomGuy1 - - 5 comments @ Call of Duty: Pacific War

Also in the future, will someone make a mod, where it changes the MP destroyed vehicles (the TANKS) to the version like SP.

Where it looks like a normal tank until destroyed and it changes the model to a bent and twisted up version. Instead of it just adding some smoke and fire effect.

Good karma+1 vote
SomeRandomGuy1
SomeRandomGuy1 - - 5 comments @ Call of Duty: Pacific War

Hey, I downloaded, and loved it. Especially fun with bots. But I have to ask about the Reznov xmodel. Where is it, please I would love to play as Reznov.

There is xmodelparts, and xmodelsurfs for him, and even a skin for body and head. But I look for his xmodel to change some russians into him, but I can't find it. And everytime I try to change something in xmodels myself, I always get
"This version is out of date, Version 8206, expecting 14"

Good karma+1 vote
SomeRandomGuy1
SomeRandomGuy1 - - 5 comments @ Call of Duty: Infinity Warfare

I actually found out.
It is:

set g_vehicleBurnTime "10"

Or at least this is what it will look like. It goes into a Config File for it to work, like uoconfig.cfg

Lol, finally found it after searching for ever.

Good karma+1 vote
SomeRandomGuy1
SomeRandomGuy1 - - 5 comments @ Call of Duty: Infinity Warfare

I've tried out this mod in the past. Loved it. But I like the Pacific stuff a little better, but I guess it's just because I love WW2 over Modern.

BTW, does anyone know how to change how long a vehicle stays, and burns after it is destroyed?

Something like /set scr_vehicleburntime or something?

Good karma+1 vote