doc. poor sap.
At least they won't be giving us a second tau cannon
For me, the beige pants aren't bad, but I think they kinda don't fit the security guards
Otis is love
Otis is happiness
Otis is life.
Only if drill instructor Barnes could see me now.
Chumtoad is love.
Chumtoad is happiness.
Chumtoad is life.
I'll be sure to do that
Would you mind if I did used this model for a Half-Life mod that I am making? If not than I can respect the descision
If the mod contains ps2 styled models, wouldn't the point of the mod to be having the models be ps2 styled to those who preferred those models instead of the HD ones?
There are voice lines of the Janitor using weapons in the SDK, so they they can fight.
There's unfortunately no LD fixes for the other combine synths, but I've found an LD gunship model on a mod called Hunt Down The Freeman: Classic, just find the filename for the gunship (gunship.mdl) than replace it with the one in Half-Life Echoes
Mod Link:https://www.moddb.com/mods/act-one/downloads/hdft-classic-demo-3
No, it doesn't.
Small little tiny idea: Make the combine soldiers say "Affirmative!" when you ask them to follow you
(I think you should change back the hunter model back to the one from EZ:0 i think it looked nice due to it having some snow-camo)
He knows. He means the demo is out.
This is great and all but why are there SO many models that aren't in any maps?
man ravenholm looks scarier with the fog
Good but some enemy placements don't make sense
Whats with the blue stains?
Imagine what the gorepile looks like ;-;
Should Probably give the view model a broken watch and dirty sleeves
Should make it where the construction worker is running from a headcrab which is the reason why he would run into a barnacle, and you would have to lead the headcrab into the barnacle.
"Map format not supported"
Ok bud.
I'd say im not a big fan of Half-Life Alpha's design but I can say this mod is AMAZING with its design, dark lore and atmosphere!
(Kinda confuses me why theres helicopters and military vechiles being driven but the summary says the soldiers got abandoned)
(But why are my weapons having a seizure and i can't see the HUD)
Love how otis works for aperture science now
"Well vortigaunts do attack headcrabs in hl2 so this would be sence"
Those barbed wires look weird
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