This member has provided no bio about themself...
Also like to add I like the rain but try and change the height at which each rain drop falls so it looks more realistic. Right now each drop is falling along with the others and if they all fell from different heights they wouldn't be beside each other in a perfect line like they are now. Hence making it more realistic but keep up the good work!
i like turtles
nice, do your raindrops have textures?
what if campaign isn't kill?
yes I do
yea I don't like the soldier either but it's a temporary image, we haven't created characters yet so we couldn't put our own soldier on and had to google one :P
alpha team six 2 confirmed
half-life 3 confirmed
or a snowman?:o
Yea I plan on implementing that i'm trying to find a more efficient way of drawing it because it kills the FPS if you add more than 100
Agreed but no one really watches videos :P
like a bic boi?
2 atm, a friend from school recently joined
not mine ! it's our gfx artists Ryan's !
I have developed my own custom map format and yes it is in game because it's apart of the game not the engine :)
the demo was for the psp which is discontinued :P but yea its buggy
Who needs a barrel anyways?
hibernating it's the winter!
Pod, it's called a W.I.P Picture, stop hating they're making progress which is good. Like he said don't judge people's content if you cannot re-create anything that's better or equivalent
looks better than the sword on your profile :S
If you want to be apart of the alpha team for the Level eitor PM me your PC specs (CPU,GPU,RAM,OS,if you have an SSD) and I'll think about sending a build
lul da fuq?
No worries! I'm working on my custom map editor atm, look for it's features in my upcoming update
lul it's a splash page, it can't be looking much better :P
next call of quake: reborn! Great to see a legendary mod revived, jukki must of used his nzp coding skills to program a revive function in the game :D
yeah, I remove most my polygons when I'm UV mapping because it's a pain selecting all those faces and keeping track, so I remove the unnecessary ones. Currently down to 2000 poly's and I'm only 25% done UV mapping.
But thanks for the advice!
It's done now :p
is what on the summary page?
Thank you Senior! It means a lot
its not for the psp!!!
I can't code a campaign in man it'll take to long, I'm focused on the PC version now. As for the editor I'll give it to you when it's done or in beta stage, there's still a lot of work left to do on it, and I'm not letting it die, I'll release the code/models etc.. For everyone to use,
it's too many polygons for the psp
Thanks truenightmare !! Aha It'll be here sooner than you think !
its all out now
yea i'm trying to figure out how i can get rid of that stupid thing in the background where it shows the entire level
huh? no it shows for me
sorry that it was blank its being stupid ill link you to the youtube version
it's better to do everything from scratch man trust me
"Considering i'm making the whole game from scratch" false advertising ripping models from the internet defeats the purpose of making a game from "scratch"
uuuuum nope :p
auto indenter? all you have to do is hit Tab!
yea i've been re-doing it for a while and I feel my most recent build is a lot more efficient, this picture right here is the map editor im trying to develop right now its run off of pop up menu's and dialog boxes but im going to try and a select and drag UI in soon
too many polygons for the psp:P
the color of the gun or the actual gun?
lool oh nixtwiz yea i got it man:p someone else actually noticed that and i changed it made it pop out a bit more but thanks for the input:D
Like chunky or just big length wise?
the pc engine is custom built
thanks man im loving that animation:P
im glad we got to use it, it's awsome :D
Thanks! and SeniorMeatbox told me to get a model off you to animate?
im really digging the pistol good job guys :D
thanks i made it bigger and moved it back so you cant see the back stock part :D
hmm nice nice ill look into thanks man !:D
Thanks man !
ahah yea i noticed that too thanks man !
Thanks! and oh i'm walking thats why it's a little off:P
yea i realized that you can't see it in-game but i think cause i took a screen the arms sort of messed up
omgz whats on the right ?:O
good alpha coming out soon!
i know right i've kept it in the dark for a while :P
lol what part of the code dont you get?:P
thanks duke! and yes im getting messed up with smoothing the models as you can see in the back its all messy and stuff :P
LOOL omg yes man atari is so mainstream !!!
Yea it's really user friendly and i like the way they made a lot of resources and function to make things easier
Can't Tell if your being serious or not Duke:P
lmfao i know people always sign in to skype when i take a screen shot
me too !
aha thank you master and oh no not the competitions you'll cream me :P
this is for PC not PSP all my high poly models are for PC
Thanks man and I'm not too sure even if it is I can always just make the image lighter
i know man its hard and yea its my second favorite smg
Thanks man ! appreciate it
Ye ill do that after the new layout but thanks!
thanks man i've been trying to texture it for a while and i finally got it down :P
me too its annoying when you spend so much time texturing and then you put it in quake and it looks like some blind person was coloring in paint
its alright you just cant see the shadows on the body and the stock
yes it has been but thats not what it looks like in quake thats what it looks like normally in blender
LOOL yes it is going to be wooden
ye i know me too :P
thanks duke :D
you mean egg*
not much of a tint i think i made the brown too contrasty but thanks !
whats the poly/tris count on this it looks a little high quake might not be able to handle it. and some advice if your going to model i would suggest using blender 2.49b its really easy to use and you can look up tutorials on youtube
ye i tough so too ill fix that thanks
thats way too far
lol thats where i got the idea form your ocmment :P
yes read the description im obviously gonna texture it all
Thanks! i leanred form the best didnt i ? ;)
its a sniper though the body is flat except the bolt action part :P