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Skrell
Skrell Jun 28 2015, 9:56pm says:

Please post a trailer showing off all your improvements! This looks/sounds amazing!

+2 votes   download: Brutal Pack! (V4.5)
Skrell
Skrell Jun 6 2015, 6:09pm says:

PLEASE change footstep sounds with player speed so running sounds like running.

+2 votes   download: Optional Doomguy Taunts and Footstep Sounds
Skrell
Skrell May 31 2015, 4:43pm says:

This looks amazing! You are developing it for gzdoom correct? Will it run in Zandronum too for coop action? Are you basing the "brutal" part off of brutal doom v19 or v20? It would be cool to see some of the newer effects such as bloodied footsteps that v20 provide :)

+1 vote   mod: Brutal Quake
Skrell
Skrell Mar 14 2013, 8:48pm says:

Is it possible to use MOD'd textures with this great MOD? I have some higher def weapon textures that are great but i'm not sure how to use them with your mod?

+2 votes   news: rtcwcoop 0.9.4 is here !
Skrell
Skrell Jun 1 2009, 5:37pm says:

honestly, i think you have a talent with explaining this stuff. You did a great job relating all the ideas with concrete examples(C++ code). You should consider making a website where you could post this tutorial(possibly expanded) along with other tutorials. Then you could have a Q&A section(maybe separate into noob/expert section) at the bottom where people can post questions about specific things in the tutorial and other people can answer them.

+3 votes   tutorial: The basics of AI in Half Life 2
Skrell
Skrell Jun 1 2009, 2:49pm says:

I would love to see more of these type tutorials!! also, please fix the grammar mistakes as it does make the reading slightly more confusing. Btw, i can see <br /> statements used in your second C++ code example.

+2 votes   tutorial: The basics of AI in Half Life 2
Skrell
Skrell May 5 2009, 8:59pm says:

been looking forward to this for a looooong time! keep at it boys!

+1 vote   news: Devblog #6 - The beginning of the end
Skrell
Skrell Jan 15 2009, 4:06pm says:

why are more people not excited about this?!?!?!

+1 vote   media: Assault Coop Campaign Gameplay
Skrell
Skrell Jan 13 2009, 9:38am says:

KEEP IT UP MAN I CAN"T WAIT!!!

+1 vote   news: Assault Coop is alive and updating!
Skrell
Skrell Aug 13 2008, 10:40am says:

MrtwovideoCards, i find this discussion fascinating, please post a technical writeup explaining all of the issues discussed here as i think a lot of people would find it interesting to read!

+3 votes   news: Dynamic Lighting in Source?! Blasphemy!
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