We're a community made game with professionals in all fields who are pouring our talents into our first 3d game using CryEngine 3 tech. The MoNK concept is backburnered due to lack of recruitment for such a large project - instead we've turned toward a procedurally generated game and what we feel will be full of awesomeness: The Ultimate Stickman Project.

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0 comments by sinisterrainbow on Feb 26th, 2013

Showing the 'Stickman' VLW system's diversity:

Showing the 'Stickman' VLW system's size (a later version is being prepared for infinte world, the current size can be larger than anyone can reach within 2 days of flying straight). Here I tkae the character out past 64miles (skyrim size):

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@dawhiting Please say Hi - I'd like to use three of your songs for my game. Beta version test using the songs: T.co

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@TomMauritzon Please say Hi - I'd like to use one of your songs for my game. Beta version using the song: T.co

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First look at Iron Castle is now here! This was a lot of months in the making.. T.co

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Quantum Entanglements are much easier to learn than Machine Learning Theory. Machine learning for Castle is out anyway, needs too much data

Aug 28 2013, 2:37am

@Alex4te @shemusic I agree. I wish I was making a game that required this kind of music, as I would do what I could to help #MaybeInFutur..

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No one is friends with sinisterrainbow awww. You should invite your mates to the site, or make new ones.