Are you kidding me You are not in anyway an Arkansas boy //// The bio field can not exceed 1000 characters in length.
I did that in BF2142. But idk how...
If you want to do it again xD open the soldier's .con file, then remove the
"GeometryTemplate.create SkinnedMesh (soldiermodel)" part
Whattafack?
The First person view is also funny if you wonder..
Man I hope you sort these kits out
It's actually the soldier part that's wrong. in the soldier's con file I forgot to add "GeometryTemplate.create SkinnedMesh (soldiermodel)"
Which in the end it didn't recognize that it's a skinned mesh so it ended up like that.
so...it's fixed?
Yupz. I was actually attempting to put more soldier models to Alpha Project.
mind sharing em? I'm intrigued xD
Actually it's just.. using CHinsurgent's body for some classes.
AP's soldier for each class is already different so from there you can easily change the model they use.
its....a ghost..
Believe it or not, it's just Kevin Bacon instead of a Ghost.
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The Hollow man.
I did that in BF2142. But idk how...
If you want to do it again xD
open the soldier's .con file, then remove the
"GeometryTemplate.create SkinnedMesh (soldiermodel)"
part
Whattafack?
The First person view is also funny if you wonder..
Man I hope you sort these kits out
It's actually the soldier part that's wrong. in the soldier's con file I forgot to add
"GeometryTemplate.create SkinnedMesh (soldiermodel)"
Which in the end it didn't recognize that it's a skinned mesh so it ended up like that.
so...it's fixed?
Yupz. I was actually attempting to put more soldier models to Alpha Project.
mind sharing em? I'm intrigued xD
Actually it's just.. using CHinsurgent's body for some classes.
AP's soldier for each class is already different so from there you can easily change the model they use.
its....a ghost..
Believe it or not, it's just Kevin Bacon instead of a Ghost.