Over the past few days of developing more and more models for Jedi Knight Galaxies and Halo: Remorse, I've realised how far I've really come in my modeling (and other) skills. Back in August '10 when I joined the JKG development team, I was looking around the development forum section (devs only!) and I started to model weapons for JKG (I joined as a writer, not a modeler). Since then I've learned a lot about getting implementing weapons, smoothing models (properly!), UV mapping and so much more. I'm really eager to start sharing my new found knowledge by writing tutorials that will hopefully bring information that I would've wanted to beginning modelers who are looking for information that isn't really available anywhere.
I've come a long way
Posted by silverfang22 on