Hi, I'm a Computer Science Graduate from the University of Southampton, but more importantly, I'm a game designer! I'm interested in dark narrative themes and fast-paced action. Most of the games I have made in the past for game jams or personal projects have been a blend of high intensity violence and dark fiction. I love playing games like Doom, The Witcher, Diablo, Rimworld, Wolfenstein, and the Endless series. My dream is to be able to make independent games for a living. In my spare time I am also training as an artist to try and fulfill my lifelong ambition to become a proficient digital painter. I also have a Corgi, his name is Max, and his world is fire and blood.

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About the Game

About the Game

Beyond The Veil

A brief introduction to Beyond The Veil, its story, and its features.

Release!

Release!

Beyond The Veil

At long last Beyond The Veil released on Steam on 19th April.

Closed Beta and Final Final Version (TM)

Closed Beta and Final Final Version (TM)

Beyond The Veil

Beyond The Veil is entering Closed Beta. Find out how to enter and join the Discord server.

February Update

February Update

Beyond The Veil

Quick update on recent progress- boss battles and narrative.

A Pre-Post-Mortem

A Pre-Post-Mortem

Beyond The Veil

A quick reflection on everything I've learned this year. Advice to myself, perhaps even helpful to other new devs.

The Darkness Grows

The Darkness Grows

Beyond The Veil

Delivering another update on the progress of Beyond The Veil. As we get closer to release things keep looking better and better, and probably run a bit...

Beyond The Veil October Update

Beyond The Veil October Update

Beyond The Veil

Another round of updates on the development of Beyond The Veil.

Area Generation and Fancy Lighting

Area Generation and Fancy Lighting

Beyond The Veil

Working on some more varied area generation algorithms, and improving my 2D lighting.

Still Alive

Still Alive

Beyond The Veil

A breakdown of the last 2 months work. Plus some bonus gifs- hurrah!

An Update

An Update

Beyond The Veil

Just a quick overview of what I've been doing for the past month. The project is very much still alive!

Melee Combat, New Name

Melee Combat, New Name

Beyond The Veil

Going over the new Melee Combat, plus new enemy types, condition-inflicting weapons, grenades, and a new name.

Narratives and Regions

Narratives and Regions

Beyond The Veil

A little taster of some of the narrative for one of the characters, as well as a look into the new exploration mechanics.

Resources and Progress Update

Resources and Progress Update

Beyond The Veil

Taking a more in depth look at resources this week, with some explanations on my design choices. Also a quick update on this week's progress and holiday...

UI, Story, and Gameplay Update

UI, Story, and Gameplay Update

Beyond The Veil

A busy 2 weeks of simplifying the gameplay and refining menu navigation. Nailed down the first draft of the plot, and allowing myself a bit more freedom...