This member has provided no bio about themself...
Duel Mode, Hooray. January shall be good.
I still stand by my comment. Its a mechanical machine so it still needs ease ins and outs. Due to gears etc. Though it is a WIP so we will see how it is when they call "Finished"
I agree with Snipe. Needs a lot of work. Ease Ins and Outs. Smooth out the animation. Still camera would be a lot better to. And just flick between views Perspective > left/right etc.
As far as the model is considered. As I do not think I have posted in regards to the model before. The textures are average. Keep working with the brass and wood, leather etc. Similar to how you have done the guns. Would look a lot more badass.
Yeah that is always a killjoy for me too (New Zealand Here). Good luck Americans and Canadians..
Nice work. Good Job keep it up
Grass needs work (far too little and patchy), clouds are a bit iffy being a big solid blanket then stoppin. What process did you use the make them?, Textures seem low res aside from that I like the lighting.
You got some pinching on the rail and some really tight edges mate and a few smoothing issues. Otherwise bitchin model :)
Also, what render material did you use, I like it :D
Yeah as I thought I really like the blemishes and detail in the left check/lower check. But it seems the rest of the face has just had a brush thrown over it to add the bumps. The nose itself is odly shaped not very wide but this would be good on a zombie but the nose looks very clean and uneffected by this case of Zombification.
Id say keep working on it the bottom left check is top notch. From this angle anyway :D. GJ
I like the render more so as a piece of artwork than of anything else. Looks awesome. Though can you give a normal render of it so we can see details? and criticize :D
Trick or Treat!!!
Will hit you up when the time comes.
Tifas, Misty. It is rather common To be honest.
I have changed the model a lot lets say fixed legs, hands, eyes, breasts the whole lot. Prof, the eyes were fake read whats in the box next time. Same goes with the hair.
As far as the plastercine look, it was a GI render. Sorta what I was after. ( Aka, Was not for realism )
I really enjoyed that. Thankyou for the very good criticism. It was my first character I have done.
And I am following what you have said, will update on it here in the coming days. :)
I agree, I think it is scary myself. Probably partly due to the iris placement. Ill post an update when I give her eyes and fix her hair sometime in the next few days. Still getting the hang of H&F
Yeah you can change the FOV view in 1.8
Can't wait, It looks awesome. Time to show Console players we are better.
That's my other name I go by around on PC Gaming sites and Steam. :P
As flash said the background is pretty much a C Shape, Except the bottom is flat and the top is flat at some stage. You can probably find plenty of tutorials around the internet. I used VRay for this render as my rendering engine. It does not come with programs and you have to buy it separately.
Completely Agree. Its Wonderful :D
I'm keen NZ player here so good ping for me. PM me if you want me
Just browse though dragunov pictures and you'll see what I mean.
A good site is dragunov.net
25kish if I remember rightly. I could lower it down significantly or just use it for baking. If it was going into a game for instance you can remove parts from the other side not seen by the viewer. Lower the side count to round objects.
I made it mainly just to test my skills out as I had not done anything 3D related in awhile. No intention for a game etc.
Different types of suppressors as I said this is not an exact common Dragunov SVD. It is made of various different parts and materials. This suppressor is real.
I preordered RO2 before I have preordered any other games this year. Its going to kick *** like the original
Yeah but BF3 requires origin to play it on PC. I don't want to install that piece of crap to play my game.
At least they are trying to be more friendly to us PC gamers.
Loyal DICE fan here too.
Looks really cartoony and un detailed. Was that the intention?
Glasses can come in any shapes peeps. Your clearly too young to know.
Will it have balistics >_>
>_> It looks the same as it ******* does on the PSP Screen. Woot.....
Pros: Everything, Apps, Games, Emulators, Value Increase...
I sold my Hacked PSP a while ago cause PSP just got boring. But it was still worth Hacking it, Got another Year Playing it on and off out of it.
Cons: None, Aside from the fact if you do not know how to add CFW correctly or you cannot follow an easy tutorial on how to add it you will have a nice paper weight.
Dont want it looking fo3, FO3 weapons were fail. They could have used real guns due to the time before nukes. And then used real guns pluss the made up lazers woulda made it fine.
As for this, is this a new gun instead of the spasm? I liked the spas.
Fighting animation needs lots of work IMO.
Shape Buttons (Forward, Backwars & Strafe)
Analog Stick (Look)
That is the Perfect and Well Fitted Controll Scheme IMO.
Oh and BTW Impulse Flashlight and The Bomb to a Button.
FO3 is FPS before RPG.
If you wanna see a true RPS go look at Borderlands.
(Borderlands is RPG before FPS)
You shall be impressed from what I have got and what I havent show people it is pretty sweet.
Fair enough, I just didn't like your approach to the matter of being a beta tester.
I tried my best it is harder doing a nice texture when the model has no groups/meshs. If you have textured a complicated gun and it has no meshs you will know what I mean.
Check out it textured, no more round barrels etc and added more stuff. Since Goldeneye has no hands except pistols I can have it a relatively high poly (with what kurok can preform)