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Comment History  (0 - 30 of 377)
AaronLewis Dec 14 2012, 3:13pm says:

Duel Mode, Hooray. January shall be good.

+1 vote   article: First Major Content Update to Chivalry: Medieval Warfare coming in January
AaronLewis Jul 26 2012, 8:03pm replied:

I still stand by my comment. Its a mechanical machine so it still needs ease ins and outs. Due to gears etc. Though it is a WIP so we will see how it is when they call "Finished"

+3 votes   media: WIP Mech Animations
AaronLewis Jul 26 2012, 8:34am says:

I agree with Snipe. Needs a lot of work. Ease Ins and Outs. Smooth out the animation. Still camera would be a lot better to. And just flick between views Perspective > left/right etc.

As far as the model is considered. As I do not think I have posted in regards to the model before. The textures are average. Keep working with the brass and wood, leather etc. Similar to how you have done the guns. Would look a lot more badass.

+3 votes   media: WIP Mech Animations
AaronLewis Mar 3 2012, 8:12am replied:

Yeah that is always a killjoy for me too (New Zealand Here). Good luck Americans and Canadians..

+1 vote   article: Ravaged's First Contest is live!
AaronLewis Dec 24 2011, 3:19pm says:

Nice work. Good Job keep it up

+1 vote   media: Predator - WIP
AaronLewis Dec 19 2011, 4:40am says:

Grass needs work (far too little and patchy), clouds are a bit iffy being a big solid blanket then stoppin. What process did you use the make them?, Textures seem low res aside from that I like the lighting.

+2 votes   media: Unity Scene WIP
AaronLewis Dec 1 2011, 9:37pm says:

You got some pinching on the rail and some really tight edges mate and a few smoothing issues. Otherwise bitchin model :)

+1 vote   media: Remington XM2010 High-poly model
AaronLewis Nov 24 2011, 5:49pm replied:

Also, what render material did you use, I like it :D

+1 vote   media: Zombie in Zbrush
AaronLewis Nov 24 2011, 5:49pm says:

Yeah as I thought I really like the blemishes and detail in the left check/lower check. But it seems the rest of the face has just had a brush thrown over it to add the bumps. The nose itself is odly shaped not very wide but this would be good on a zombie but the nose looks very clean and uneffected by this case of Zombification.

Id say keep working on it the bottom left check is top notch. From this angle anyway :D. GJ

+3 votes   media: Zombie in Zbrush
AaronLewis Nov 24 2011, 7:18am says:

I like the render more so as a piece of artwork than of anything else. Looks awesome. Though can you give a normal render of it so we can see details? and criticize :D

+2 votes   media: Zombie in Zbrush
AaronLewis Nov 1 2011, 4:57am says:

Trick or Treat!!!


+2 votes   article: Trick or Treat Free Game Giveaway
AaronLewis Sep 14 2011, 7:01am says:

Will hit you up when the time comes.

+2 votes   article: Alphafunding for Indie Games
AaronLewis Sep 14 2011, 6:59am replied: +1 vote   media: Lady With Revolver WIP
AaronLewis Sep 11 2011, 3:50pm says:

Tifas, Misty. It is rather common To be honest.

I have changed the model a lot lets say fixed legs, hands, eyes, breasts the whole lot. Prof, the eyes were fake read whats in the box next time. Same goes with the hair.

As far as the plastercine look, it was a GI render. Sorta what I was after. ( Aka, Was not for realism )

+1 vote   media: Recent Stuff.
AaronLewis Sep 11 2011, 12:15am replied:

I really enjoyed that. Thankyou for the very good criticism. It was my first character I have done.

And I am following what you have said, will update on it here in the coming days. :)

+1 vote   media: Recent Stuff.
AaronLewis Sep 10 2011, 9:29pm replied:

I agree, I think it is scary myself. Probably partly due to the iris placement. Ill post an update when I give her eyes and fix her hair sometime in the next few days. Still getting the hang of H&F

+2 votes   media: Recent Stuff.
AaronLewis Sep 6 2011, 4:26am says:

Nice work.

+1 vote   media: Tech Demo
AaronLewis Aug 28 2011, 7:26pm replied:

Yeah you can change the FOV view in 1.8

+1 vote   media: Vines
AaronLewis Aug 27 2011, 8:53pm says:

Can't wait, It looks awesome. Time to show Console players we are better.

+7 votes   game: Counter-Strike: Global Offensive
AaronLewis Aug 26 2011, 5:36am replied:

That's my other name I go by around on PC Gaming sites and Steam. :P

+1 vote   media: 1991 BMW 850i
AaronLewis Aug 24 2011, 4:06pm replied:

As flash said the background is pretty much a C Shape, Except the bottom is flat and the top is flat at some stage. You can probably find plenty of tutorials around the internet. I used VRay for this render as my rendering engine. It does not come with programs and you have to buy it separately.

+1 vote   media: 1991 BMW 850i
AaronLewis Aug 23 2011, 8:21am replied:

Completely Agree. Its Wonderful :D

+2 votes   article: New Overgrowth a145 video devlog
AaronLewis Aug 22 2011, 10:25pm says:

I'm keen NZ player here so good ping for me. PM me if you want me

+2 votes   article: ModDB VS MMGN in a L4D2-off
AaronLewis Aug 22 2011, 7:11pm replied:

Just browse though dragunov pictures and you'll see what I mean.
A good site is

+1 vote   media: Dragunov SVD Render
AaronLewis Aug 22 2011, 7:13am replied:

25kish if I remember rightly. I could lower it down significantly or just use it for baking. If it was going into a game for instance you can remove parts from the other side not seen by the viewer. Lower the side count to round objects.

I made it mainly just to test my skills out as I had not done anything 3D related in awhile. No intention for a game etc.

+1 vote   media: Dragunov SVD Render
AaronLewis Aug 22 2011, 7:09am replied:

Different types of suppressors as I said this is not an exact common Dragunov SVD. It is made of various different parts and materials. This suppressor is real.

+1 vote   media: Dragunov SVD Render
AaronLewis Aug 18 2011, 6:29am replied:

I preordered RO2 before I have preordered any other games this year. Its going to kick *** like the original

+6 votes   article: Modern Warfare 3 to have Dedicated Servers
AaronLewis Aug 18 2011, 6:27am replied:

Yeah but BF3 requires origin to play it on PC. I don't want to install that piece of crap to play my game.

At least they are trying to be more friendly to us PC gamers.

Loyal DICE fan here too.

+8 votes   article: Modern Warfare 3 to have Dedicated Servers
AaronLewis Jul 23 2011, 9:10am says:

Looks really cartoony and un detailed. Was that the intention?

+2 votes   media: AK-74 Tactical
AaronLewis Jul 20 2011, 5:15am says:

Glasses can come in any shapes peeps. Your clearly too young to know.

+1 vote   media: Wine Glass - rendered in mental ray with 3ds max
AaronLewis Jan 26 2011, 1:31pm says:

Will it have balistics >_>

+1 vote   media: Bo ops weapons: Balistic knife
AaronLewis Jan 23 2011, 3:29am buried:


>_> It looks the same as it ******* does on the PSP Screen. Woot.....

-5 votes   media: Nzp in full hd tv
AaronLewis Nov 28 2010, 5:04pm replied:

Pros: Everything, Apps, Games, Emulators, Value Increase...

I sold my Hacked PSP a while ago cause PSP just got boring. But it was still worth Hacking it, Got another Year Playing it on and off out of it.

Cons: None, Aside from the fact if you do not know how to add CFW correctly or you cannot follow an easy tutorial on how to add it you will have a nice paper weight.

+1 vote   article: Solitude Update: 43
AaronLewis Jun 13 2010, 3:40pm says:


0 votes   media: some weapon models!
AaronLewis Apr 14 2010, 9:50am says:

Dont want it looking fo3, FO3 weapons were fail. They could have used real guns due to the time before nukes. And then used real guns pluss the made up lazers woulda made it fine.

As for this, is this a new gun instead of the spasm? I liked the spas.

+1 vote   media: Winchester Wadsworth 900
AaronLewis Mar 25 2010, 4:32am replied:

Of Course.

+1 vote   media: // Error
AaronLewis Mar 12 2010, 2:57pm says:

Fighting animation needs lots of work IMO.

+1 vote   media: March Gameplay Footage
AaronLewis Jan 17 2010, 5:22pm says:

Controll Scheme
Up (Main)
Left (Seccondary)
Down (Medkit)
Right (Bomb)

Shape Buttons (Forward, Backwars & Strafe)

Analog Stick (Look)

Select (Flashlight)

Start (Menu)

RTrigger (Shoot)

LTrigger (Crouch)

That is the Perfect and Well Fitted Controll Scheme IMO.

Oh and BTW Impulse Flashlight and The Bomb to a Button.

0 votes   media: Left4Quake demo on psp
AaronLewis Dec 5 2009, 4:37pm replied:

FO3 is FPS before RPG.
If you wanna see a true RPS go look at Borderlands.
(Borderlands is RPG before FPS)

+1 vote   article: Fallout 3 Reborn V7 UPDATE
AaronLewis Oct 26 2009, 11:11pm replied:

You shall be impressed from what I have got and what I havent show people it is pretty sweet.

+1 vote   game: Prime
AaronLewis Oct 19 2009, 3:28am replied:

Fair enough, I just didn't like your approach to the matter of being a beta tester.

+1 vote   mod: horror quake psp
AaronLewis Oct 7 2009, 6:34pm replied:

I tried my best it is harder doing a nice texture when the model has no groups/meshs. If you have textured a complicated gun and it has no meshs you will know what I mean.

0 votes   media: Nade
AaronLewis Oct 7 2009, 6:31pm replied:

Check out it textured, no more round barrels etc and added more stuff. Since Goldeneye has no hands except pistols I can have it a relatively high poly (with what kurok can preform)

+1 vote   media: Shotgun
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Sep 3, 2014
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