Uh Hello. Just a little bit of information about myself. I am currently studying Film and Animation at Natcoll New Zealand Christchurch campus. Programs: Autodesk Maya, Autodesk 3D Studio Max, Pixologic ZBrush, Adobe Photoshop, Adobe Illustrator, Adobe After Effects (Also Mocha), Autodesk Mudbox, Unity, Unreal 3. Fluent in C#.

Comment History  (0 - 30 of 377)
AaronLewis
AaronLewis Dec 14 2012, 3:13pm says:

Duel Mode, Hooray. January shall be good.

+1 vote     article: First Major Content Update to Chivalry: Medieval Warfare coming in January
AaronLewis
AaronLewis Jul 26 2012, 8:03pm replied:

I still stand by my comment. Its a mechanical machine so it still needs ease ins and outs. Due to gears etc. Though it is a WIP so we will see how it is when they call "Finished"

+3 votes     media: WIP Mech Animations
AaronLewis
AaronLewis Jul 26 2012, 8:34am says:

I agree with Snipe. Needs a lot of work. Ease Ins and Outs. Smooth out the animation. Still camera would be a lot better to. And just flick between views Perspective > left/right etc.

As far as the model is considered. As I do not think I have posted in regards to the model before. The textures are average. Keep working with the brass and wood, leather etc. Similar to how you have done the guns. Would look a lot more badass.

+3 votes     media: WIP Mech Animations
AaronLewis
AaronLewis Mar 3 2012, 8:12am replied:

Yeah that is always a killjoy for me too (New Zealand Here). Good luck Americans and Canadians..

+1 vote     article: Ravaged's First Contest is live!
AaronLewis
AaronLewis Dec 24 2011, 3:19pm says:

Nice work. Good Job keep it up

+1 vote     media: Predator - WIP
AaronLewis
AaronLewis Dec 19 2011, 4:40am says:

Grass needs work (far too little and patchy), clouds are a bit iffy being a big solid blanket then stoppin. What process did you use the make them?, Textures seem low res aside from that I like the lighting.

+2 votes     media: Unity Scene WIP
AaronLewis
AaronLewis Dec 1 2011, 9:37pm says:

You got some pinching on the rail and some really tight edges mate and a few smoothing issues. Otherwise bitchin model :)

+1 vote     media: Remington XM2010 High-poly model
AaronLewis
AaronLewis Nov 24 2011, 5:49pm replied:

Also, what render material did you use, I like it :D

+1 vote     media: Zombie in Zbrush
AaronLewis
AaronLewis Nov 24 2011, 5:49pm says:

Yeah as I thought I really like the blemishes and detail in the left check/lower check. But it seems the rest of the face has just had a brush thrown over it to add the bumps. The nose itself is odly shaped not very wide but this would be good on a zombie but the nose looks very clean and uneffected by this case of Zombification.

Id say keep working on it the bottom left check is top notch. From this angle anyway :D. GJ

+3 votes     media: Zombie in Zbrush
AaronLewis
AaronLewis Nov 24 2011, 7:18am says:

I like the render more so as a piece of artwork than of anything else. Looks awesome. Though can you give a normal render of it so we can see details? and criticize :D

+2 votes     media: Zombie in Zbrush
AaronLewis
AaronLewis Nov 1 2011, 4:57am says:

Trick or Treat!!!

o_o

+2 votes     article: Trick or Treat Free Game Giveaway
AaronLewis
AaronLewis Sep 14 2011, 7:01am says:

Will hit you up when the time comes.

+2 votes     article: Alphafunding for Indie Games
AaronLewis
AaronLewis Sep 14 2011, 6:59am replied: +1 vote     media: Lady With Revolver WIP
AaronLewis
AaronLewis Sep 11 2011, 3:50pm says:

Tifas, Misty. It is rather common To be honest.

I have changed the model a lot lets say fixed legs, hands, eyes, breasts the whole lot. Prof, the eyes were fake read whats in the box next time. Same goes with the hair.

As far as the plastercine look, it was a GI render. Sorta what I was after. ( Aka, Was not for realism )

+1 vote     media: Recent Stuff.
AaronLewis
AaronLewis Sep 11 2011, 12:15am replied:

I really enjoyed that. Thankyou for the very good criticism. It was my first character I have done.

And I am following what you have said, will update on it here in the coming days. :)

+1 vote     media: Recent Stuff.
AaronLewis
AaronLewis Sep 10 2011, 9:29pm replied:

I agree, I think it is scary myself. Probably partly due to the iris placement. Ill post an update when I give her eyes and fix her hair sometime in the next few days. Still getting the hang of H&F

+2 votes     media: Recent Stuff.
AaronLewis
AaronLewis Sep 6 2011, 4:26am says:

Nice work.

+1 vote     media: Tech Demo
AaronLewis
AaronLewis Aug 28 2011, 7:26pm replied:

Yeah you can change the FOV view in 1.8

+1 vote     media: Vines
AaronLewis
AaronLewis Aug 27 2011, 8:53pm says:

Can't wait, It looks awesome. Time to show Console players we are better.

+7 votes     game: Counter-Strike: Global Offensive
AaronLewis
AaronLewis Aug 26 2011, 5:36am replied:

That's my other name I go by around on PC Gaming sites and Steam. :P

+1 vote     media: 1991 BMW 850i
AaronLewis
AaronLewis Aug 24 2011, 4:06pm replied:

As flash said the background is pretty much a C Shape, Except the bottom is flat and the top is flat at some stage. You can probably find plenty of tutorials around the internet. I used VRay for this render as my rendering engine. It does not come with programs and you have to buy it separately.

+1 vote     media: 1991 BMW 850i
AaronLewis
AaronLewis Aug 23 2011, 8:21am replied:

Completely Agree. Its Wonderful :D

+2 votes     article: New Overgrowth a145 video devlog
AaronLewis
AaronLewis Aug 22 2011, 10:25pm says:

I'm keen NZ player here so good ping for me. PM me if you want me

+2 votes     article: ModDB VS MMGN in a L4D2-off
AaronLewis
AaronLewis Aug 22 2011, 7:11pm replied:

Just browse though dragunov pictures and you'll see what I mean.
A good site is dragunov.net

+1 vote     media: Dragunov SVD Render
AaronLewis
AaronLewis Aug 22 2011, 7:13am replied:

25kish if I remember rightly. I could lower it down significantly or just use it for baking. If it was going into a game for instance you can remove parts from the other side not seen by the viewer. Lower the side count to round objects.

I made it mainly just to test my skills out as I had not done anything 3D related in awhile. No intention for a game etc.

+1 vote     media: Dragunov SVD Render
AaronLewis
AaronLewis Aug 22 2011, 7:09am replied:

Different types of suppressors as I said this is not an exact common Dragunov SVD. It is made of various different parts and materials. This suppressor is real.

+1 vote     media: Dragunov SVD Render
AaronLewis
AaronLewis Aug 18 2011, 6:29am replied:

I preordered RO2 before I have preordered any other games this year. Its going to kick *** like the original

+6 votes     article: Modern Warfare 3 to have Dedicated Servers
AaronLewis
AaronLewis Aug 18 2011, 6:27am replied:

Yeah but BF3 requires origin to play it on PC. I don't want to install that piece of crap to play my game.

At least they are trying to be more friendly to us PC gamers.

Loyal DICE fan here too.

+8 votes     article: Modern Warfare 3 to have Dedicated Servers
AaronLewis
AaronLewis Jul 23 2011, 9:10am says:

Looks really cartoony and un detailed. Was that the intention?

+2 votes     media: AK-74 Tactical
AaronLewis
AaronLewis Jul 20 2011, 5:15am says:

Glasses can come in any shapes peeps. Your clearly too young to know.

+1 vote     media: Wine Glass - rendered in mental ray with 3ds max
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