Send More People is an indie development videogame team of professional baddasses Eric Daily and Derek Gildea. The duo met in grad school in Washington DC and, compelled by a shared love of videogames, decided to join up to create interactive experiences that break from the norm. Derek and Eric believe that games can engage people and cause them to view and interact with the world in new ways. They want to create games that immerse the player in an alternate reality that influences their day-to-day interactions with the rest of the world – hopefully for the better.

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Send More People

Send More People

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Send More People is an indie development videogame team of professional baddasses Eric Daily and Derek Gildea. The duo met in grad school in Washington...

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Latest posts from @sendmorepeople

We and @humighty are joining the #procjam! Here's a little recap of what we're up to these days. Ow.ly

Nov 8 2014

83 People have rated Shaped on the the Google Play store. Of these 46 gave it either 4 or 5 stars. Not bad. We should release another game.

May 5 2014

We introduced grabbing mechanics into Drift. Now you can grab and haul objects across the debris field. Ow.ly #gamedev

May 4 2014

Some #datavis on site traffic for Send More People. Why no love from Bolivia? Ow.ly

Apr 7 2014

Attention drifters - we got some serious progress made this weekend. Networking! Planets! Death! | Ow.ly #gamedev

Apr 7 2014

We've got debris fields networked in Drift. Co-op is happening! :) Ow.ly #gamedev

Apr 5 2014

Some #Drift modules have fuel lines (demo'd here in green) where the player can draw fuel. Ow.ly

Apr 2 2014

Our New Plan Wp.me

Apr 2 2014