I started around 3 or 4 years ago with a small browser based game named Dragon Wars. The game never got anywhere and it was only a few GIFs that moved artound a bit using keyboard controls. A few months later I intended to revive my new project using a 2D engine I had stumbled upon. The engine was slow, sloppily coded and terribly organised - much like the game itself. Dragon Wars went through many different names and engines before finally settling on the name Avian (now known as Avian Classic) and my heavily modified Eclipse Origins engine. Nowadays my main project is Crawle, a survival dungeon crawler and the Sleepy Bundle, a collection of 10 small games to be released as fully moddable and for free.
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