This member has provided no bio about themself...

Comment History
secretagentjr
secretagentjr - - 16 comments @ NCHUD v1.22 for Project Brutality (V1.4.5)

I'll see what i can do about showing the number of mines you currently have

Good karma+1 vote
secretagentjr
secretagentjr - - 16 comments @ NCHUD v1.22 for Project Brutality (V1.4.5)

i don't know if that setting has anything to do with the settings on this hud, all this changes is the ammo display & ammo counter

Good karma+1 vote
secretagentjr
secretagentjr - - 16 comments @ NCHUD v1.22 Patch for Brutal Pack (Update 1.2)

I'm not quite sure, but i assume Zan 3.0 would work

Good karma+1 vote
secretagentjr
secretagentjr - - 16 comments @ NCHUD v1.22 for Project Brutality (V1.4.5)

It's in the description, but it's Requiem

Good karma+1 vote
secretagentjr
secretagentjr - - 16 comments @ NCHUD v1.22 Patch-IBV4.0(10-9-2016)

oh sorry, i meant to say NCHUDIB-Patch.pk3

Good karma+1 vote
secretagentjr
secretagentjr - - 16 comments @ NCHUD v1.22 Patch-IBV4.0(10-9-2016)

I'm confused as to what you are asking, but i'll try my best to explain. You need Insanity's Brutality, which i assume you already have. You need NC_Custom_HUD_v1.22.pk3, and NCHUDPB-patch.pk3, which i've already included in the download. Now for load order, you load Insanity's Brutality, NC_HUD_CUSTOM_V1.22.pk3 and then NCHUDPB-Patch.pk3.

Good karma+1 vote
secretagentjr
secretagentjr - - 16 comments @ NCHUD v1.22 Patch-IBV4.0(10-9-2016)

I can't edit my comment up above, but i just realized the author updated his post to NCHud v1.30, so i'm going to include v1.22 in the download. Redownload, and it should work.

Good karma+1 vote
secretagentjr
secretagentjr - - 16 comments @ NCHUD v1.22 Patch-IBV4.0(10-9-2016)

hmmm, that's weird, are you using GZDoom or Zandronum? Because this only works with GZDoom 1.8.7+. if your using zandronum that's probably why.

Good karma+1 vote
secretagentjr
secretagentjr - - 16 comments @ NCHUD v1.22 Patch-IBV4.0(10-9-2016)

Yeah, i've been trying to add it, but sbarinfo, the thing which actually displays the ammo amounts and the sprites for them, won't read the 50 in front of "50CalAmmo", which is the explosive sniper rifle ammo.

Good karma+1 vote
secretagentjr
secretagentjr - - 16 comments @ NCHUD v1.22 Patch for Brutal Pack (Update 1.2)

If your talking about BDV20, there is a patch on the page of the mod for it.

Good karma+1 vote
secretagentjr
secretagentjr - - 16 comments @ NCHUD v1.22 Patch-IBV4.0(10-9-2016)

I'll be fixing the grenade ammo sprites, and adding the 50 cal ammo type into the ammo display, but as for the latter, i'm not able to do that, as this is simply a patch to make the ammo bar & display work with this mod.

Good karma+1 vote
secretagentjr
secretagentjr - - 16 comments @ NCHUD v1.22 Patch-IBV4.0(10-9-2016)

it's a megawad, It's called Reverie

Good karma+1 vote
secretagentjr
secretagentjr - - 16 comments @ NCHUD v1.22 Patch-IBV4.0(10-9-2016)

I'm not quite sure, if you can run GZDoom 1.8.10+ this hud will probably be useable, but once again, i don't really know, your best bet is just to try it and see if it works.

Good karma+2 votes
secretagentjr
secretagentjr - - 16 comments @ NCHUD v1.22 Patch for Brutal Pack (Update 1.2)

Yeah, i read on the author's post that you need 1.8.7+ to run this. If you can't use GZDOOM 2.1+ or 1.9.1 you can use 1.8.10
GZDoom 1.8.10: Forum.drdteam.org

Good karma+1 vote
secretagentjr
secretagentjr - - 16 comments @ NCHUD v1.22 for Project Brutality (V1.4.5)

As said down below, if you don't like the weapon ammo counters, you can turn it off by typing nchud_toggleammo 0 in the console.

Good karma+4 votes
secretagentjr
secretagentjr - - 16 comments @ NCHUD v1.22 Patch for Brutal Pack (Update 1.2)

It's compatible with any version of gzdoom that can run this mod if i recall. I personally use 2.1, but i'm sure it works with 2.0.05 and 1.8.10.

Good karma+1 vote