Hi, I'm Sean, or seagaia on the internet. I design, program, and make music for games. I'm also a student right now. My current project is Anodyne - check it out!

Report RSS Anodyne.

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So I've been working on a new game recently. there is a small demo you can play at the devlog:
Forums.tigsource.com

It's called
Anodyne . I'm working with an artist on it, thankfully. The pic above is my crappy attempt at a beach. but anyways.

It's a game that focuses on exploration through dungeons and more passive interactive areas. The dungeons are zelda-like in nature, but with attempts at removing things that bothered me about zelda - difficulty of refilling health after death, unnecessary backtracking, arbitrary-feeling ammo, one-off items, etc. Not that zelda's not great. But yeah. The exploration aspects are a little more freeform, they can be weird at times as you walk through this mind of a kid.

I occasionally write about challenges with it. I've done a post or two on my wordpress ( Seagaia.wordpress.com ) .

okay, that's it for now.

-sean / seagaia / @seagaia2

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