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Screamin_Ear
Screamin_Ear - - 1 comments @ Knights of the Old Empire V0.8

Lord Drake's force crushability locks him up when used on a vehicle, in skirmish. I found that this same thing happened with Yoda when playing the game without a mod, when he was leaping around. I haven't tried to figure that one out yet.

The below stuff is Galactic mode changes I had to make to complete it.

I removed the planet Typhon. It seemed as though there were two of those planets in the same location, resulting in the inability to finish the map. It worked just fine. I'm not one to usually delete stuff, but it was the simplest way to get around it. I also removed the fleets at Mon Calamari, and replaced them with a single Corvette. This allowed the planet to be conquered without crashing. The enemy mon calamari ships were the problem on that planet.

There were atleast three planets where the/your new alo files didn't appear in the game. Leaving the planets unshown and inaccessible and resulting with the game crashing when the mouse touched it. I replaced the description codes with random original planet reference names and it worked fine.
<Galactic_Model_Name> ; Hypori, Christophis and Ilum.


There were also two planets that were unreachable. There were no trade route/traveling lines associated to them, so I edited the starting forces to my already inhabiting them with some fleets. Bothawui and Jabiim.

Finished the GC without crashing.

Love what you did with Aurra Sing's Corvette. I destroyed it, only to see her come out fighting more in a cool looking small fighter.
Lol, I was all "What the Hell??" Another bug? It was awesome. :D

Good karma+2 votes