In Ties That Bind, whenever I modify the FOV to a higher value than its claustrophobic default, the right side of the UI (ammunition, throwing items and flashlight) will end up off-centered. I assume that part of the UI is located at a certain amount of pixels from the left side part that's relative to the resolution.
Is there any way to modify the position of the UI so that it fits an FOV value above 1.0?
Schadenfreude
eclipse joined
This member has provided no bio about themself...