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sancho1487691197
sancho1487691197 - - 4 comments @ RandMap V 5.0.0

Does anyone know where I can find the source code? Assuming I can get it to compile, I wouldn't mind updating it to fix the various issues it has (especially paths with spaces in the name)

Good karma+1 vote
sancho1487691197
sancho1487691197 - - 4 comments @ RandMap V 5.0.0

You can get the latest compile tools here: Zhlt.info

Good karma+1 vote
sancho1487691197
sancho1487691197 - - 4 comments @ RandMap V 5.0.0

Thanks, your guide helped me figure out how to get it working. There were a few things that needed updating for me, though. For example, gcf (and even vpk) files seem to no longer exist. Instead the texture files now sit in the valve directory un-archived. I modified your guide for my own safe-keeping:

Installation
If you have installed Steam in a folder WITHOUT a space in its name:
1. Install randmap into "...\Steam\steamapps\common\half-life"

2. Rename the compilers in the randmap folder:
hlbsp.exe --> qbsp2.exe
hlcsg.exe --> qcsg.exe
hlrad.exe --> qrad.exe
hlvis.exe --> vis.exe
(This is because the batch files link to the old quake compilers instead of the new ones included in this installer)

3. (Optional) Copy the latest compilers over the ones in randmap/batch

4. Start Randmap.exe in the randmap folder and select, at the top, "Options" --> "Configure Paths" and browse to your hl.exe in "...\Steam\steamapps\common\half-life"

5. Copy randmap.wad to your "...\Steam\steamapps\common\half-life\valve" folder
(The game will need these textures to play the maps)

6. It should work now :)! Start Randmap, create a map, watch it compile, and press run game when finished. Enjoy its awesome random action-packed maps!
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If you have installed Steam in a folder WITH a space in its name:
1. Install randmap anywhere

2. Rename the compilers in the randmap folder:
hlbsp.exe --> qbsp2.exe
hlcsg.exe --> qcsg.exe
hlrad.exe --> qrad.exe
hlvis.exe --> vis.exe
(This is because the batch files link to the old quake compilers instead of the new ones included in this installer)

3. (Optional) Copy the latest compilers over the ones in randmap/batch
(the compilers that come with randmap are old versions)

4. Create a half-life folder on the same drive as randmap with no spaces in the path to it. I will use "C:\Sierra\half-life" as an example. Inside it make a folder named "valve"

5. Go inside the "...\Steam\steamapps\common\half-life\valve" folder and copy the .wad files (i.e. decals.wad, half-life.wad, etc) into "C:\Sierra\half-life\valve". In addition, copy the randmap.wad from your "randmap" folder into this same folder.
(randmap needs these texture files to make the maps)

6. Also copy randmap.wad to your "...\Steam\steamapps\common\half-life\valve" folder
(The game will need these textures to play the maps)

7. Start Randmap.exe in the randmap folder and select, at the top, "Options" --> "Configure Paths" and type in the path to your new half-life folder WITHOUT the drive letter, or it will complain. For me it is "\Sierra\half-life"

8. Create a map. When it's done, the .bsp file(s) (i.e. rmap01.bsp, rmap02.bsp) should appear inside your "randmap\maps" folder. Copy the .bsp files into your "...\Steam\steamapps\common\half-life\valve\maps" folder. That is the one in the steam folder, not the new one we've created.

9. Start Half-life and bring up the console

10. Type in "map rmap01" in the console and press enter to execute. Or if you have a custom name, just do "map (customname)01"

11. It should start with that map. Enjoy:)!

Feel free to build on this if I messed anything up.

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sancho1487691197
sancho1487691197 - - 4 comments @ RandMap V 5.0.0

There is a newer version of this. It is discussed here: Valvetime.net

Good karma+2 votes