We are a small videogame studio with great ambition. We aim to always develop highly polished videogames and deliver a gaming experience in a way we only can.
History
Samurai Games was created in 2012 by Denis Santos as an effort to make the project COLINA come to fruition. Denis had been working alone on COLINA for the most part of 2013 when he crossed ways with Swedish writer Lucas Svensson. Although a writer, Svensson had also interest in music, thus composing the soundtrack for project COLINA 1.5. With COLINA well under its way, in the beginning of 2014 a new addition was made to Samurai Games, when artist and designer João Ligeiro joined the team. COLINA 1.5 was but a small showcase of what the Samurai Games team was capable of and in 2015, after musician Bernard Machado, experienced programmer Stêffano Moura and 3D artist Rodrigo Fujihara joined, the full team started working on their first full videogame release, COLINA: Legacy. The best was still yet to come.