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Comment History
Sabbatine
Sabbatine - - 6 comments @ DoW40k: Firestorm over Kaurava

I had. i found out that this MOSTLY happens due to some problems with ork nobz tactic.
what helped me is:
1)open \DoW40K_SS\Data\ai\races\ork_race\loader.ai
2)find this piece of code:
elseif (sUnitName == "ork_squad_armored_nob") or (sUnitName == "ork_squad_armored_nob_troop") then
return MegaNobzTactic(oSquadAI)
3)add this "--[[" and this "]]--" to begining and end of this piece.
Like so:
--[[elseif (sUnitName == "ork_squad_armored_nob") or (sUnitName == "ork_squad_armored_nob_troop") then
return MegaNobzTactic(oSquadAI)]]--
bot will still produce these units in game but they wont use their abilities.

Good karma+4 votes
Sabbatine
Sabbatine - - 6 comments @ DoW40k: Firestorm over Kaurava

Moddb.com <--- my another map for this mod. 6 players. size 512x1024. Wet canyons, tau architecture, imperial fortifications...=)

Good karma+2 votes
Sabbatine
Sabbatine - - 6 comments @ DoW40k: Firestorm over Kaurava

Was planned another city map but i postponed my mapping activities for now, coz looking for a job.
I have one more map, its 512x1024, not exactly a city but pretty cool and more balanced. Probably should upload it as well.
Glad you liked my map=)

Good karma+1 vote
Sabbatine
Sabbatine - - 6 comments @ DoW40k: Firestorm over Kaurava

I made a big map for this mod. 1024x1024, 8 players. It is big fortified city with spaceport and 2 forest areas. Good for those who love veeeeery long battles.
Moddb.com

Good karma+4 votes
Sabbatine
Sabbatine - - 6 comments @ DoW40k: Firestorm over Kaurava

switching from
{
iDancing = 2,
iAttackDelay = 0,
iTechSpeed = 0,
iHandicap = 0,
bAlternativeStrategies = true,
bHarassing = true,
bMultiBuildings = true,
bRelicUnits = true,
bTurrets = true,
bMines = false,
}

to:

{
iDancing = 1,
iAttackDelay = 2,
iTechSpeed = 1,
iHandicap = -1,
bAlternativeStrategies = true,
bHarassing = true,
bMultiBuildings = true,
bRelicUnits = true,
bTurrets = true,
bMines = true,
}

...helped. Played 4 skirmishes, no CTD so far...

Good karma+1 vote
Sabbatine
Sabbatine - - 6 comments @ DoW40k: Firestorm over Kaurava

Crashing to desktop all the time after 30+(10-15)min of playing skirmish.
case:
map - Hell Beneath (6p), same with Gates of Ultramar (6p)

p1(me) - orks
p2(bot) - chaos
p3(bot) - Dark Eldar
p4(bot) - Imperial Guard
p5(bot) - Inquisition
p6(bot) - Space Marines

settings:
no sharing resources, lock teams, fixed start position, bot skill(Insane), game speed(normal), Resource rate(standart)
other: AI SCAR and other AI_* options - unchecked, win conditions(annihilate), Gametimer, Massive Battles

MY SYSTEM: Win7 x64, 16gb RAM, I7-4810q, NVidia gtx880m

ErrorLog says:

Soulstorm.exe caused an Access Violation in module SimEngine.dll at 0023:01507f10.
Error occurred at 3/24/2016 22:31:30.
Soulstorm.exe, run by 01.
Microsoft Windows XP?.
8 processor(s), type 586.
1024 MBytes physical memory.
Read from location 0000003c caused an access violation.

MiniDump saved to file 'D:\gam\Dawn of War - Soulstorm\3-24-2016_22_31_30_MiniDump.dmp'

Registers:
EAX=00fcfda0 CS=0023 EIP=01507f10 EFLGS=00210246
EBX=00000000 SS=002b ESP=00fcfd04 EBP=00000000
ECX=0000003c DS=002b ESI=00000000 FS=0053
EDX=136b0dec ES=002b EDI=0000003c GS=002b
Bytes at CS:EIP:
8b 01 c3 cc cc cc cc cc cc cc cc cc cc cc cc cc

please help!

Good karma+3 votes