I'm the current project lead for Savage 2: A Tortured Soul. I have a background in web development, game modding, server management, technical support, network administration, database management, etc. - mostly IT work. Been playing and tinkering with games since before I can remember. Getting into game development was pretty natural. I was in and working before it hit me that I actually managed to get my dream job.
Detailed information on the many, many updates that have come to Savage 2 since its release - including balance tweaks and gameplay adjustments, performance...
An overview of Savage 2's community, covering mapping, player assistance with bug-tracking and troubleshooting, modding, the S2-Sponsored Community Involvement...
The almost-complete history of Savage 2's melee system, from the alpha to version 2.1's updates as seen in July 2009. Covers the original setup/introduction...