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s200401150
s200401150 Oct 25 2012, 5:49am says:

Horray, a new update. I shall update the wiki shortly

+3 votes     game: Megabyte Punch
s200401150
s200401150 Oct 18 2012, 8:06am says:

After playing with the parts for a bit, I noticed that the parts from the "Vertical Knockback" family (e.g.Megafist arm) was a little bit underpowered compared with the parts from the "Horizontal Knockback" family (e.g. Mega hip) I understand that the extended delay when using the "Horizontal Knockback" family of parts was suposed to increase the appeal of using the "vertical Knockback" family of parts. But the lack of celing to smash enemys upon and the tiny hitbox on the "Vertical Knockback" family of parts, makes it considerbly underpowered. The other parts are fine, each with their own strong points and weak points (e.g. Sub-machine Gun Arm with its ability to interupt enemys from using their abilitys from afar despite leaving your back exposed to enemy attacks)

+2 votes     game: Megabyte Punch
s200401150
s200401150 Oct 9 2012, 8:19am replied:

ah, I was refering to the future not the present, sorry if I confused you.

+2 votes     game: Megabyte Punch
s200401150
s200401150 Oct 8 2012, 8:24am says:

I love the Megabyte Punch arm, its just feels so good when you K.O. all of the 5 enemy robots in fight mode at the same time. Is there going to be more "legendary" parts like it?

+2 votes     game: Megabyte Punch
s200401150
s200401150 Oct 6 2012, 2:25am says:

-Deleted-

+2 votes     game: Megabyte Punch
s200401150
s200401150 Oct 6 2012, 2:21am says:

Woot, a new update

+2 votes     game: Megabyte Punch
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