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s200401150
s200401150 @ Megabyte Punch

Horray, a new update. I shall update the wiki shortly

Good karma+3 votes
s200401150
s200401150 @ Megabyte Punch

After playing with the parts for a bit, I noticed that the parts from the "Vertical Knockback" family (e.g.Megafist arm) was a little bit underpowered compared with the parts from the "Horizontal Knockback" family (e.g. Mega hip) I understand that the extended delay when using the "Horizontal Knockback" family of parts was suposed to increase the appeal of using the "vertical Knockback" family of parts. But the lack of celing to smash enemys upon and the tiny hitbox on the "Vertical Knockback" family of parts, makes it considerbly underpowered. The other parts are fine, each with their own strong points and weak points (e.g. Sub-machine Gun Arm with its ability to interupt enemys from using their abilitys from afar despite leaving your back exposed to enemy attacks)

Good karma+2 votes
s200401150
s200401150 @ Megabyte Punch

ah, I was refering to the future not the present, sorry if I confused you.

Good karma+2 votes
s200401150
s200401150 @ Megabyte Punch

I love the Megabyte Punch arm, its just feels so good when you K.O. all of the 5 enemy robots in fight mode at the same time. Is there going to be more "legendary" parts like it?

Good karma+2 votes
s200401150
s200401150 @ Megabyte Punch

-Deleted-

Good karma+2 votes
s200401150
s200401150 @ Megabyte Punch

Woot, a new update

Good karma+2 votes
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