Incredible work! I am always amazed by the amount of polish and insane number of new additions in Metal Omega. Also, it is not like there are a lot of new things just for the sake of having more but everything feels stylish and it fits the setting. Something else, I feel like Mental Omega's story and campaign missions have the best sense of scale out of any strategy game I have ever played. The covert missions feel like cover missions, smaller battles do not feel like the enemy has a huge force that can just roll over you but does not, and large, world-ending battles actually feel like that and not you fighting on a slightly bigger battlefield!
Honestly, I dream of having an official full on RA2 remake (not just a remaster) that has the mod team as design leads and is more or less based on the story and idea from this mod. Actually, a whole new game would be even better!
S_Nomad
Stefan joined
This member has provided no bio about themself...