I like to play Quake for fun. Also I study modding and tryin to create some sound and visual mods for Quake III Arena.

Comment History
[Runo]
[Runo] - - 21 comments @ Quake Live Mappack for Quake 3

Have fun =)

Good karma+1 vote
[Runo]
[Runo] - - 21 comments @ Quake Live Mappack for Quake 3

I don't know, for me it works fine. Try to type in console /map "mapname", for example /map furiousheights or /map hiddenfortress etc.

Good karma+1 vote
[Runo]
[Runo] - - 21 comments @ [Runo] HD Texture Pack

Hey! Yes, I haven't noticed that, sorry. I fixed and reuploaded the file, you can test it if you want. Thank you for your comment

Good karma+1 vote
[Runo]
[Runo] - - 21 comments @ Quake Champions Sounds for Quake 3 - Full Pack

Just unzip the archive and put the file to the baseq3 folder. Then launch the game and play.

Good karma+1 vote
[Runo]
[Runo] - - 21 comments @ Quake III Arena v1.32e - [Runo] Edition - Full Version

И вам спасибо! Видел ваши видео с моим модом на YouTube. Спасибо, что помогаете делать мой мод популярным :D

Good karma+1 vote
[Runo]
[Runo] - - 21 comments @ Quake III Arena v1.32e - [Runo] Edition - Full Version

Obrigado. Estou muito feliz que você gostou do meu mod. Have Fun =)

Good karma+1 vote
[Runo]
[Runo] - - 21 comments @ Quake III Arena v1.32e - [Runo] Edition - Full Version

Unfortunately, this cannot be done because the game does not provide for it. You can remove meat, blood and traces of blood (console commands com_blood 0, cg_gibs 0), but you cannot prevent them from disappearing. This is the idea of ​​the game developers.

Good karma+1 vote
[Runo]
[Runo] - - 21 comments @ Quake III Arena v1.32e - [Runo] Edition - Full Version

К сожалению, это невозможно сделать, потому что в игре это не предусмотрено. Можно полностью убрать мясо, кровь и следы от крови (консольные команды com_blood 0, cg_gibs 0), но сделать так, чтобы они не исчезали, нельзя. Такова задумка разработчиков игры.

Good karma+1 vote
[Runo]
[Runo] - - 21 comments @ Quake III Arena Remastered - [Runo] Edition

Yes, I added skybox from Quake Live to the space maps in my mod, for me it looks better and more interesting than just black sky. I hope you will like the whole mod, have fun =)

Good karma+1 vote
[Runo]
[Runo] - - 21 comments @ Quake Live Bright Skins for Quake 3

Just put this file to OSP folder and you will have Bright PM skins (OSP includes its own PM skins, so they overwrite this Bright PM models)

Good karma+1 vote
[Runo]
[Runo] - - 21 comments @ Quake III Arena Remastered - [Runo] Edition

Ye, but Unofficial one :D

Good karma+2 votes
[Runo]
[Runo] - - 21 comments @ Quake Live Bright Skins for Quake 3

To color PM skins to different colors use /cg_enemyColors command. For example /cg_enemyColors 1762 or /cg_enemyColors 2222. The first number is the color of the railgun beam, the second is the color of the head, the third is the color of the torso, and the fourth is the color of the legs. You can try different variations.

Good karma+1 vote
[Runo]
[Runo] - - 21 comments @ Quake III Arena Remastered - [Runo] Edition

Hey! Thank you, I'm glad if you like my mod :) What about Challenge ProMode Arena and Defrag, I think its a separate mods and even separate games, so they should be in separate compilations. My idea was just to make a compilation of the classic Quake 3. You can download full Challenge ProMode Arena Pak here if you want Moddb.com

Good karma+2 votes
[Runo]
[Runo] - - 21 comments @ Reloaded Weapons

Excellent weapon skins. Very nice :D

Good karma+2 votes
[Runo]
[Runo] - - 21 comments @ [Runo] Weapon Skins Pack

Thanks |-|mn :D

Good karma+1 vote
[Runo]
[Runo] - - 21 comments @ Quake III Arena v1.32e - [Runo] Edition - Full Version

My mod pak made and will work only with Quake3e and XQ3E clients, its the most actual clients for now.

Good karma+1 vote
[Runo]
[Runo] - - 21 comments @ Quake III Arena v1.32e - [Runo] Edition - Full Version

Yes, I tested the regeneration sound on original Quake 3 (official client) and really only a heartbeat is heard without the screams of the character. I think it can be a bug of Quake3e client, its an unofficial client, so maybe it can include this bug. I'm not a coder too, so I don't know how to fix that, sorry.

Good karma+1 vote
[Runo]
[Runo] - - 21 comments @ Quake III Arena v1.32e - [Runo] Edition - Full Version

And what about regeneration sound, I can't change it because it's a feature of the game, I think it was an idea of game creators. If you will try the regeneration effect sound on clean original Quake 3 it will sound the same. And I don't know how to fix that. Maybe need to change something in the game code, but I can't do it, sorry.

Good karma+1 vote
[Runo]
[Runo] - - 21 comments @ Quake III Arena v1.32e - [Runo] Edition - Full Version

Hey! Yes, Announcers voice for player names are muted because I had no custom sounds for player names. Here you can download version with unmuted player names, but it will sound like default Quake 3 announcer's voice. Drive.google.com

Good karma+1 vote
[Runo]
[Runo] - - 21 comments @ Quake III Arena Remastered - [Runo] Edition

Yes, i found your videos, they are very nice. Thank you for helping make my mod popular :D I'm glad if you like my mod, have fun =)

Good karma+2 votes
[Runo]
[Runo] - - 21 comments @ Quake III Arena Remastered - [Runo] Edition

Yes, single player is available on this versions

Good karma+2 votes