I don't want the NPC to fire its weapon when it dies from headshot, how can I edit that?
I don't want the NPC to fire its weapon when it dies from headshot, how can I edit that?
I'm afraid the same thing happens to me, have you tried the addon in your game?
I also went into the addon files to see what parameters were modified and in theory if I should make the NPCs a little more blind. But it seems that it does the opposite.
I am in Cordon and the bandits see me through a hill, they are on the skirt on one side and I on the other and do not stop shooting at the ground as if they saw me every moment
By the way, when you add an update to the description, also write the date of the change, those of us who handle many addons would appreciate it
Forget it, it was another addon that caused the problem
your addon, does it change something in store files? From day 1 I have available to buy the nomad suit when 600-800 of goodwill is previously required
Excuse me, did you upload the correct AI file? I compared it with the default file of the anomaly and they have the same lines, nothing has changed
Sorry if it is very fast, but is it ready to download?
Quick melee works in Update 4 hotfix 8??
can you please add a version to just avoid the drop from SKAT suits to higher tier suits?
Do not install
Si hablas espaƱol pues mucho mejor porque tampoco soy muy bueno con el ingles
Better armor in the first 10 minutes of play, finally someone who does something about it!
In my first game I got a SKAT on the Cordon Bridge, quite damaged but much better than what I found in the area, thanks for that.
But something scares me, the nerf to AI is not too much? Currently I know that the enemy NPCs see too well through the bushes but I also do not want it to be too easy, I hope you understand me, I would like you to talk a little more about that.
No, it was just to preserve the original weight of all the containers but it sounds complicated better let's leave it that way.
Thanks for your attention
Please, can you get a version of the mod that does not modify the containers?
Hello I have a problem, the sight appears narrow to the left and where the bullet comes out, the frame of the sight hides it.
I am using 1920x1080 16: 9
anomaly 1.50 U4 F8
I already tried it, it is not difficult, even the best weapons are obtained from Cordon XD the enemies do see you from far away but that is excellent, they are not blind, flanking is very helpful, if this mod makes AI easier then no It is for me, for sure someone else will like it, thanks anyway.
I love Misery :D
Do you have a separate package to just get realistic distance sounds for mutants?
Is AI really unfair? I'm just going to start playing and I'm afraid that the changes will make AI very easy to beat
where I get the file "items_devices.ltx" is not in the discharge and now the flashlight does not work, if I press the L key the flashlight does not appear in the hands and obviously does not turn on
Is the mod like in clear sky? with two types of artifacts: with positive effects + radiation and those that absorb radiation?
Or as in Shadow fo chernobyl? different scrambled types?
when I try to change the basic light options, the window that has the gamma, contrast and brightness options cannot be removed, if I press "esc" it returns to the menu but when entering the game the window is still there, if I try to load another save the game crash and the changes made are not saved.
where are there personal boxes? I need one in cordon
when I get to the step of downloading the shader, I get the error "unable to write dxgi.dll, the central directory is damaged"
iI get the error "unable to write dxgi.dll" and there is no similar file
if my pc runs the call of pripyat stalker, can this mod run? or need more?
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