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Blog RSS Feed Report abuse Latest Blog: Ramping up for kickstarter

0 comments by riuthamus on Feb 4th, 2013

This week has been wild with planning and accounting. It is our goal to have something ready for kickstarter within the next 2 months. To do this we need to really focus on visual elements and less on the backend. What the players see is very key for making something that people will be willing to put money into. I have been estimating things out and prices for development and it looks as if we will need $250,000 to complete the project in the manor I have desired. I simply need to justify this to the people and ensure that they know how good the game will be once we reach that goal.

This week we are going to be hosting up an internal server for testing with our pre-alpha people. This will let us get some ideas on what we should work towards and should improve the overall network side of the game. Will let you guys know more as I get a chance.

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Slaughterhouse Gaming

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A gaming community turned to game making company. We are a group of five friends with the goal of making games that are worthy of the gamer. Long ago...

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Ruinvalor - Game Development: T.co

Apr 13 2014, 5:09pm

Ruinvalor - Game Development: T.co

Apr 13 2014, 3:32pm

RuinValor: Alpha Feature Showcase: T.co via @YouTube

Apr 12 2014, 5:44pm

Ruinvalor - Game Development: T.co

Apr 12 2014, 4:08pm

Ruinvalor - Game Development: T.co

Apr 12 2014, 3:30am

Finally put our game up on greenlight! T.co go and vote now! Thanks for all the support

Apr 12 2014, 2:44am

A final version of the Gorgane for #ruinvalor T.co How is that for a #screenshotsaturday

Apr 10 2014, 5:16pm

Ruinvalor - Game Development: T.co

Apr 4 2014, 9:49pm

Ruinvalor - Game Development: T.co

Apr 2 2014, 1:05am

I liked a @YouTube video T.co The Expert (Short Comedy Sketch)

Mar 29 2014, 8:09pm

No one is friends with riuthamus awww. You should invite your mates to the site, or make new ones.