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Blog RSS Feed Report abuse Latest Blog: Ramping up for kickstarter

0 comments by riuthamus on Feb 4th, 2013

This week has been wild with planning and accounting. It is our goal to have something ready for kickstarter within the next 2 months. To do this we need to really focus on visual elements and less on the backend. What the players see is very key for making something that people will be willing to put money into. I have been estimating things out and prices for development and it looks as if we will need $250,000 to complete the project in the manor I have desired. I simply need to justify this to the people and ensure that they know how good the game will be once we reach that goal.

This week we are going to be hosting up an internal server for testing with our pre-alpha people. This will let us get some ideas on what we should work towards and should improve the overall network side of the game. Will let you guys know more as I get a chance.

Slaughterhouse Gaming

Slaughterhouse Gaming

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A gaming community turned to game making company. We are a group of five friends with the goal of making games that are worthy of the gamer. Long ago...

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Latest tweets from @riuthamus

Move along nothing to see here:

18hours 3mins ago

I liked a @YouTube video from @swimmingbird941 The Legend of Zelda: Wind Waker HD - Swift Sail PART 12

20hours 4mins ago

@WaymanApps nice!

Mar 4 2015, 4:07pm

@BinarySoloGames @unity3d @UnityCloudBuild thanks! great info

Mar 4 2015, 10:18am

Converting our project over to Unity 5.0 is no simple task. #TheHarvest has already seen some nice progress thanks to @unity3d update.

Mar 4 2015, 5:05am

@BinarySoloGames @unity3d Does every member of the team have to have pro to use this? Or can one member with pro do it for all?

Mar 4 2015, 5:04am

@ProtectTheBrick @WizkidCoder @Leeia3 @bradanderegg @TechGeniux1 @TehManBob Thanks for the kind words! <3

Mar 2 2015, 8:30pm

Added HDR + Tonemapping Shader to #TheHarvest. What do you think? #gamedev #indiegamedev #screenshotsaturday

Mar 1 2015, 8:08am

Been a bit silent as of late, sorry! Moving is never a simple process. Should be back to work in 3 weeks.

Feb 28 2015, 5:42pm

Move along nothing to see here:

Feb 2 2015, 8:40pm

timothycourtney friends since Aug 22, 2014