For the time being the MOD is not being worked on regularly. I plan on waiting for SINS2 to get on its feet then work should pick up again.
For the time being the MOD is not being worked on regularly. I plan on waiting for SINS2 to get on its feet then work should pick up again.
Sorry i posted a timed link here is the untimed link for the discord.
Just created a discord for the mod. Most of the support can be done through that. Discord.gg
While testing tonight I noticed I messed up the Arcadia ability to use the scramble bombers. I will be correcting that along with a significant balancing rework.
When I released the patch I failed to limit the races and you have access to the Vasudans. This was not intentional. However I will leave it but be aware they are far from complete or usable and are not recommended for any gameplay. But it will give you a chance see what they have been up too.
I'll figure out a place for the Iceni then.
Sounds like the Hades will remain a Titan. As it is technically a juggernaught.
Don't you worry it's on the list. Based on the lore it can be assumed the GTA has access to Hades tech but given Bosch was directly overseeing the Iceni development they may not have access to the Iceni. So I may add the Iceni as a Titan and move the Hades to a siege roll.
New version out and it already has a patch. Hope you enjoy the Terrans. Still far from finished even for the Terrans but I feel it is releasable atm. Still have icons, string, and some cosmetics to worry about.
I noticed an issue with starbase shortly after uploading the current version. Iam currently working on it.
Sorry life happened and I will be continuing work although slowly. I can attempt to release what I have, however only the Terrans are nearly ready for the initial release.
The terrans are coming along nicely. I have been using a new work flow and it seems to help speed up progress. I will be starting on the vasudans soon
Your welcome. I just started porting the stats over from the previous version.
I have been working steady on it for a while now. I am proud to say it's starting to come together. The shivans look fantastic, but I have still have a ways to go. This will be my largest update. I am glad you are anxious cause I am too. I'll post some eye candy when I get a chance.
Not a bad idea. I am still in the middle of finishing the GTA PVE and the Shivans imports. Once I have those races fleshed out more I will introduce the Ancients.
The rebuild is going well. I have the first Shivan ship in the game, SC Cain.
Current plans
1. Import the ship meshes.
2. Edit the entity files for the meshes.
3. Weapon effects.
4. Icons and pictures.
Since this is a complete rebuild it should be more fleshed out once I release the first update. Not sure when that will be though.
At this point I plan for it. I should be able to find some for them to use.
I noticed several issues with the game after the patch and reluctantly start over. However I can now implement changes I was going to do more easily. I put some screen shots up. Let me know what you think and like always ideas are welcome.
I will be returning to the mod, I have some time coming up this next week and should be able to have some work done on it. I will be currently redoing most of the ships as I have learned a new way to do the tangents which unlike how I was doing them actually works, but will aid me in Importing the Shivan ships.
I'm not going to put a time table on it but I should have something to show for it soon, life permitting.
Would anyone be willing to assist with models for the mod? If so send me a message or comment here.
Just posted an addition to the summary giving credit where it is due. Also I should be starting work on it again. Just have to play test it to see where it stands with the new patches.
Current Plan;
Revamp the Research trees
Incorporate the Shivans
As always any suggestions are welcome and will be considered. Use the forum I have for this mod for any issues or suggestions you have. Balancing is a nightmare at times when trying to go for the feel of Freespace.
Been slowly working on getting back to this. Have to account for the new updates and some of the programs i have been using have issues with the patches changing the entity files. I will probably simplify the mod with just 3 races, next is finish the research and add the shivans.
I have taken a break from this project. I do have plans to continue.
I have thought about it. Problem I have no experience with stellaris modding. And the wiki is not the best source for modding ship models. Also that is the reason I have been so slow to upkeep this mod is stellaris and it digital awesomeness.
Sorry I have been so slow at this update. Like I said before I want to rework the research to fall more inline with the Vanilla SINS and still need to convert several models for game use.
By summer I should have corrected the research issues and have at least started on the Shivans, but with life letting I should be able to have them done.
I was hoping to possible move on to Stellaris. Unfortunately from what I have been able to find I need a pay for 3d program, however im looking into some potential work arounds so I can get shipsets into the game.
Riesstiu
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